Light Runner – Version 0.14 Released

Happy Halloween! We’re beaming version 0.14 out to you with a super awesome Track Builder, a new achievement and a scarecrow collection minigame πŸ™‚

In this update we are launching the revamped Track Builder which lets you build a wide range of tracks to suit any style of driving. To showcase the possibilities of the Track Builder we’re also taking a trip back to the 80’s with the new Light Runner map featuring several tracks built by the BeamNG dev team. In keeping with the neon glow feel of the map we are also including Powerglow skins for some vehicles so you can cruise this retro future vision in a matching car.

We’re also celebrating the spookiest time of the year with a scarecrow hunt. This mod distributes 80 scarecrows throughout the maps for you to hunt down and collect. Note that this event is being released as a mod so you can control whether you want to participate or not. To get hunting and give the maps a Halloween look, all you have to do is install the mod, available to download ingame.

Vehicle Additions, Improvements and Fixes

Levels

Camera

Physics

Powertrain

Audio

Gameplay

Force Feedback

User Interface

Input

Lua

Game Engine

Misc

Known Issues

Italy - Progress reportIn parallel to the updates and improvements above we have continued to work on the Italy map, adding more buildings and towns, improving the detail of the urban and rural environments and of course giving you more roads to drive on. With Italy being the largest map we have ever added to the game there was always a risk that we would run into some performance issues and these have proven tough to resolve. However we are making good progress on that front and are confident we will soon have more news to share about when you can start exploring the Italian countryside in BeamNG.drive. In the meantime, here are a couple of images illustrating some of the changes and additions we have have made:

Some areas are still need work such as the industrial section and small harbour as well as some objects missing near streets:

The mountain village, overlooking another town on the eastern side of the map:

An overview of the center of the island:

Italy contains a variety of different types of street, from fairly wide down to very narrow:

At 16 square kilometers it is big enough to fit West Coast USA, East Coast USA, Utah and Jungle Rock Island within it:

The main city in the north and the highway connecting the airport to the north-west and east coast:

It features many roads suitable for rally:

Instructions on how to update the game here.

Bug reporting/Help Thread here.

FeaturedUpdate 0.14

BeamNG Major Updates

Minor Update v0.23.2 Released
Minor Update v0.23.2 Released
The 2021 Summer Release – BeamNG.drive v0.23
BeamNG.drive v0.23 release highlights
The 2021 Spring Release – BeamNG.drive v0.22
BeamNG.drive v0.22 release notes
The 2020 Winter Release – BeamNG v0.21
BeamNG.drive v0.21 release notes
The 2020 Summer Release – BeamNG v0.20
BeamNG.drive v0.20 release notes
β€œLa Vie Γ  Toute Vitesse” – BeamNG.drive v0.19
BeamNG.drive v0.19 release notes
The 2019 Winter Release – BeamNG.drive v0.18
BeamNG.drive v0.18 release notes
Buckle up, heavy traffic ahead: Update 0.17 released
BeamNG.drive v0.17 release notes
Electrifying 0.16
BeamNG.drive v0.16 release notes
A Small Car on a Big Map – Version 0.15 released
BeamNG.drive v0.15 release notes
Light Runner – Version 0.14 Released
BeamNG.drive v0.14 release notes
The Automation Collaboration – Version 0.13 Released
BeamNG.drive v0.13 release notes
Get Busy – version 0.12 released
BeamNG.drive v0.12 release notes
Alpha version 0.11 – The Coast is Clear
BeamNG.drive v0.11 release notes
Sounds like version 0.10 is out!
BeamNG.drive v0.10 release notes
Hopping into 0.9
BeamNG.drive v0.9 release notes
Version 0.8 rolling in …
BeamNG.drive v0.8 release notes
Alpha version 0.7 released :)
BeamNG.drive v0.7 release notes
Version 0.6 released
BeamNG.drive v0.6 release notes
Version 0.5 released
BeamNG.drive v0.5 release notes