Buckle up, heavy traffic ahead: Update 0.17 released

Hello everyone!

The new update is out! It’s been a huge collaborative effort, but we’re very happy with the results, and we hope you enjoy 0.17.

The 1963 Gavril Bluebuck joins our growing, diversifying list of vehicles including 33 variants to drive and customize, along with a wealth of mod parts and our first-ever hydraulic suspension. In addition, we have extensively improved the deformation behavior of most of the vehicles in the game. You’ll be able to enjoy the improved deformation more easily than ever, with seamless dynamic traffic now just a click away in the radial menu. There is also now a drag minigame at the West Coast drag strip, and the AI might just give you a run for your money πŸ˜‰

In addition to vehicle-related work, we have spent a significant amount of time and effort overhauling our older levels to bring them up to the standard we’ve established with the newer ones. East Coast, Hirochi Raceway, and the Derby map have received extensive overhauls to improve visual quality, gameplay, and performance.

We are also proud to have achieved some serious performance improvements on both the CPU and GPU side, massively optimizing vehicle rendering and significantly improving level rendering.

Highlights

But wait, there’s more…In this update, you’ll also find some very experimental features:

Greetings from the BeamNG team. Enjoy!

East Coast USA

Hirochi Raceway

Derby

Rendering Engine

World Editor 2.0Pre-alpha release of the new toolchain we are developing. Unstable - use at your own risk. Feedback welcome. πŸ™‚

Please back-up your data/work before experimenting with the new editor, since many of the tools are work in progress

FlowGraphFirst release of our new gameplay scripting language.

Please give us feedback here - Thanks! πŸ˜€

Traffic

Vehicles

Scenarios

ConsoleNG

Audio

Levels

Powertrain

Force Feedback

ScriptAI

AI

Game Engine

Physics Engine

Launcher

Mod Manager / Repository

Cameras

UI

Input

Miscellaneous Fixes

An up-to-date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.

Instructions on how to update the game here.

FeaturedUpdate0.17

BeamNG Major Updates

The 2021 Summer Release – BeamNG.drive v0.23
BeamNG.drive v0.23 release highlights
The 2021 Spring Release – BeamNG.drive v0.22
BeamNG.drive v0.22 release notes
The 2020 Winter Release – BeamNG v0.21
BeamNG.drive v0.21 release notes
The 2020 Summer Release – BeamNG v0.20
BeamNG.drive v0.20 release notes
β€œLa Vie Γ  Toute Vitesse” – BeamNG.drive v0.19
BeamNG.drive v0.19 release notes
The 2019 Winter Release – BeamNG.drive v0.18
BeamNG.drive v0.18 release notes
Buckle up, heavy traffic ahead: Update 0.17 released
BeamNG.drive v0.17 release notes
Electrifying 0.16
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A Small Car on a Big Map – Version 0.15 released
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Light Runner – Version 0.14 Released
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The Automation Collaboration – Version 0.13 Released
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Get Busy – version 0.12 released
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Alpha version 0.11 – The Coast is Clear
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Sounds like version 0.10 is out!
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Version 0.8 rolling in …
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Alpha version 0.7 released :)
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Version 0.6 released
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Version 0.5 released
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Version 0.4.0.0 – 0.4.0.2 changelog
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