The 2020 Summer Release – BeamNG v0.20

Today we are happy to announce that v0.20 is live! This update brings a number of long-awaited improvements as well as some surprises that we hope you will enjoy. Let’s dive into the details!

Up first we have the final phase of the Gavril Roamer Remaster. The car received a major overhaul to bring it up to the latest quality standards – most textures along with several meshes were completely redone and interiors were renovated. In addition, we are introducing a new facelift version that comes complete with its own set of parts, like wheels, lights, body panels, and more! With Roamer’s renovations complete, we will begin work on these same final improvements for the D-Series and H-Series, expect more news with the later updates.

Major changes were implemented in the vehicle loading system, which significantly reduced loading and re-loading times.

In even more exciting news, this update brings the renovation of Industrial and Port maps. We’ve completely reworked and merged the two classics together. Now an even bigger and densely populated area, it includes new textures, props, and points of interest. For those of you who love a good challenge we are introducing a new unique playground – Containerland, where the fun cannot be contained!

World Editor 2.0 received further improvements along with a new theme, improved selection and preview options, and a polish pass on UI and Camera Path tool.

And lastly, as some of you were quick to figure out from one of our teasers, we are introducing water flow and river physics simulation. The system is still WIP, and the audio component will be released in the coming updates.

Highlights

Vehicles

Powertrain

Scenarios

Race Editor

Levels

Audio

Traffic

Flowgraph

Camera

Input & Force Feedback

Vehicle Loading Changes

Physics

Game Engine

UI

Camera Path Tool

World Editor

Vehicle Editor

LUA Programming

Console

Misc

An up-to-date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.

Instructions on how to update the game are here.

Featured Major Update

BeamNG Major Updates

The 2021 Spring Release – BeamNG.drive v0.22

BeamNG.drive v0.22 release notes

The 2020 Winter Release – BeamNG v0.21

BeamNG.drive v0.21 release notes

The 2020 Summer Release – BeamNG v0.20

BeamNG.drive v0.20 release notes

“La Vie à Toute Vitesse” – BeamNG.drive v0.19

BeamNG.drive v0.19 release notes

The 2019 Winter Release – BeamNG.drive v0.18

BeamNG.drive v0.18 release notes

Buckle up, heavy traffic ahead: Update 0.17 released

BeamNG.drive v0.17 release notes

Electrifying 0.16

BeamNG.drive v0.16 release notes

A Small Car on a Big Map – Version 0.15 released

BeamNG.drive v0.15 release notes

Light Runner – Version 0.14 Released

BeamNG.drive v0.14 release notes

The Automation Collaboration – Version 0.13 Released

BeamNG.drive v0.13 release notes

Get Busy – version 0.12 released

BeamNG.drive v0.12 release notes

Alpha version 0.11 – The Coast is Clear

BeamNG.drive v0.11 release notes

Sounds like version 0.10 is out!

BeamNG.drive v0.10 release notes

Hopping into 0.9

BeamNG.drive v0.9 release notes

Version 0.8 rolling in …

BeamNG.drive v0.8 release notes

Alpha version 0.7 released :)

BeamNG.drive v0.7 release notes

Version 0.6 released

BeamNG.drive v0.6 release notes

Version 0.5 released

BeamNG.drive v0.5 release notes

Version 0.4.0.0 – 0.4.0.2 changelog

BeamNG.drive v0.4 release notes