Check this announcement for the complete list of hotfixes!
Vehicles
- Gavril MD-Series
- Fixed reverse light flares
- Increased the durability of single cab driveshaft
- Bruckell Moonhawk
- Fixed drag config blowing up before crossing 1/4 mile
- Simplified Traffic Vehicles
- Fixed BX traffic cars reversing backwards at random, usually into the player.
World Editor
- Road Architect Tool
- Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
- Terraforming Improvement: added triangle refinement before terraforming operations. This makes the terraforming less bumpy when camber is used
- User Interface: Added new
Options
tab. Currently it offers an option to load only the roads and not the terrain - Rendering Improvement: All decals (in all tool roads) now use the
improvedSpline
flag (used for better rendering) - Convenience Feature: added
isOverObject
flag for each road. Now switchable inside the tool - Convenience Feature: Traffic lights on roundabouts now switched off by default
Virtual Reality
- Fixed a crash that some users experienced around the first 10 minutes after enablind VR
User Interface
- Updated official translations
Early Preview: Career Mode
- Fixed Softlock for cargo screen that can happen rarely
- Fixed parcel progress not being saved for milestones
Game Engine
- Fixed application exit after 10000 seconds if it failed to connect to the mod repository