You can find the highlights of this release here
Vehicles
- ETK 800 Series
- Added race oil pan to drift configuration
- Fixed gauge exception on load
- Gavril Grand Marshal: Fixed missing ECU and long block parts on 4.5L V8 engine
- Gavril T-Series: Fixed node group on the inner front rear left tire
- Hirochi Sunburst
- Fixed oilpan refnode position
- Fixed transparency issue on Sunburst grille badge
- Ibishu Hopper: Fixed a problem where the wheels tried to connect to the differential directly instead of through half shafts
- Ibishu Wigeon
- Fixed the extreme deformation spiking of the front end
- Fixed front fender flare meshes not disappearing when part removed
- Ibishu Pigeon
- Fixed conflicting variables/node names of the bed crate and roof bar crate that caused the crates to weight 10,000kg each and flatten the vehicle
- Fixed headlight part names
- Fixed fuel tank part name
- Fixed mismatched taillight flare color
- Common: Fixed tire_01i texture
Levels
- Gridmap V2
- Deleted hidden mesh in Offroad zone
- Fixed missing collision in Offroad zone
- Industrial Site: Fixed incorrect collisions with “ind_bld_tin_01_shed_b”
Game Engine
- Disabling mods after major game updates for safety reasons
- Fixed vehicles and user interface being almost unusable when certain mods replaced the electrics.lua file
- Fixed precooked imposters not being loaded
- Fixed rendering artifacts after changing graphics settings to Ultra
Launcher
- Fixed using wrong system language
- Fixed Window’s ransomware protection being erroneously triggered by a bug
User Interface
- Fixed the Parts menu closing automatically after every part change in West Coast USA and in Gridmap
- Fixed an issue with vehicle selection menu classifying official vehicles as mods
- Improved visualization of coupler spheres when attaching trailers and in other situations
World Editor
- Improved ScriptAI:
- Added time start delay and offset
- Also fixed saving of those values
- Added Fast Forward mode
Input
- Fixed inability to control the bus when hovering the mouse cursor over the top-right UI app of Bus Mode
- Fixed vehicle controls sometimes not working after exiting the World Editor
AI
- Fixed AI and ScriptAI not being able to move through water
Scenarios
- Fixed Collect Mountain scenario not resetting properly after completion
- Fixed sounds not playing correctly after resetting a scenario sometimes
- Fixed minor UI & text issues in the Speedy Scramble scenario