We are happy to announce the first patch release for 0.4.2 that fixes a lot of crashes.
Features:
- Input: Added default inputmaps for Thrustmaster T300RS and Thrustmaster TX Racing Wheel. They should now work out-of-the-box. (Note to owners: if the vehicle veers left or right while the steering wheel is perfectly centered, please follow the official centering guide: https://ts.thrustmaster.com/faqs/eng/thr_eng_00157.pdf )
- Input: Added force feedback support for more wheels and for joysticks (some wheels identify themselves as joysticks instead of wheels, such as Logitech MOMO Racing Wheel)
- Added ‘scenariohelper.lua’ to ease the process of creating a scenario lua script
- Improved launcher integrity checking after an update: its faster and actually reports the real progress including an ETA
- Added logging and crash reporting to launcher application so we can debug problems in there
Bugfixes:
- Fixed crash on startup with some types of monitors
- Fixed crash on vehicle material switch
- Fixed crash on computers under minimun requirements, now we show an error msg on WindowsXP and DirectX9 systems
- Fixed debug objects being drawn multiple times
- Fixed crash on Windows Vista when trying to get system memory values. This was the bug that users reported as ‘crash on integrity checking’
- Fixed random crash playing sounds: due to asynchronous usage of the sound system
- Fixed sound system breaking LUA for objects with no engine
- Fixed bananabench showing errors
- Fixed scenarios spamming the console when changing the time
- Fixed vehicle instability warning not being shown
- Added ‘cleanup.bat’ file that cleans the cache folder
- Cleaned up sound code by removing bits that were used by the old async sound loading system
- Fixed TCS not accounting for different wheel speeds when turning, resulting in excessive braking at low speeds and sharp turns
- Fixed ESC behaving asymmetrically
- Fixed truncated log lines in ingame console
- User Interface: Tweaked airspeed app
- User Interface: Fixed apps showing incorrect steering values when a force feedback device was being used
- Input: Moved all input logs to beamng.log (beamng-input.log file will no longer be created)
- Input: Fixed extremely low framerates when using certain steering wheels (such as Thrustmaster 458 Italia)
- Input: Fixed force feedback subsystem not being able to locate the force feedback controller if many devices were plugged in certain specific order
- Input: Fixed log flooding while using XBox gamepads
- Input: Fixed lack of Force Feedback when mouse hovered over the UI or apps
- Input: Added several traces to better debug the remaining force feedback issues
- Fixed collision triangles not breaking
- Fixed visualization of broken collision triangles
- Fixed crashing bugs in debug drawing
- Fixed manual waypoint preserving for maps
- Artificial Intelligence: Fixed AI planning
- Artificial Intelligence: The AI can learn car turning G forces now
- Artificial Intelligence: Improved AI flee planning
- Fixed vehicle quad collision generation
- Fixed catalytic converter only working while debug mode was enabled
Levels:
- East Coast USA: fixed a shadow issue causing low FPS, improved a small issue with AI pathfinding in the town
- Removed soundspace on East Coast USA
Vehicles:
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SBR4: Improved top speed, added new variants and wheels (S RWD and S AWD), tuned anti-roll bars and suspension for less understeer, brighter taillights, tweaked rear bumper deformation, fixed pedals clipping, reconfigured ESC to be less aggressive
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Covet: Fixed Sport rear tire breaking at 170km/h+, improved stability of Race tire
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Bolide: Fixed 390GTR front wheel breaking too easily, edited beamSpring on tailgate, to prevent it from warping
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Pigeon: Fixed tire breaking too easily and freezing physics
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Pessima: Fixed engine mount beams breaking/bending suspension, fixed rear camber, cleaned up materials file
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T75: Fixed sleeper cab door deformGroups, fixed Sleeper self collision on spawn, adjusted hood deflector UVs
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Moonhawk: adjusted Drag wheelie bar
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Adjusted specular sharpness on all cars materials
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Rocks: added the configuration files for the Rocks prop, added another configuration containing 3 large rocks
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New preview pictures