Check this announcement for the complete list of hotfixes!
Vehicles
- Bruckell Bastion
- Fixed missing license plate lights on widebody sport rear bumper
- Civetta Scintilla
- Fixed several incorrect support beams
- Fixed duplicate spare wheel slot on cut chassis
- ETK I-Series
- Fixed rally configurations using wrong interior
- ETK K-Series
- Fixed instability when attaching certain spoilers/wings to the lightweight trunk
- Gavril Roamer
- Fixed excessive brightness on the right mirror indicator
- Hirochi Sunburst
- Fixed missing paddle shifter on some configs
- Fixed wrong default horn
- Ibishu Covet
- Fixed rally configurations using wrong interior
- Ibishu Miramar
- Repositioned nitrous bottle to work on every body style without clipping
- Common
- Updated the “Frozen Dust” color (ETK800 and ETKC)
- Props - Trampoline
- Fixed the ramp slot offset not working correctly at certain sizes
Gameplay
- Fixed issues with Track Builder
User Interface
- Fixed an issue that caused inability to close the parts selector when license input is focused
Input & Force Feedback
- Fixed an issue that could break mouse steering while hovering over a UI element
Game Engine
- Fixed the CEF process not stopping after one shot render
Usually, with the vehicle license plate render, the process would continue consuming resources instead of quitting once done
World Editor
- ScriptAI Editor
- Fixed an issue with manually drawn path nodes appearing as (0, 0, 0) in window listbox
Launcher
- Fixed Launcher integrity check failing
Integrity would fail for/vehicles/common.zip
because it was bigger than 4GB and a leftover file from the build process was marked as missing even if not needed - Fixed English-only translation strings for one of the main buttons
Linux
- Added support for steering wheel D-pads
- Fixed Shift showing up as an active modifier on startup