Thank you so much for the genuine feedback, means a lot to me The UI of this mod runs on Imgui which means I can't easily disable core parts of it. I can't fix stuff like moving outside of the game window as all of that is managed by the game's C++ code. I will try and mitigate this through some clever repositioning, though. I'll also look into the scroll issue(s) and perhaps figure out a way to scale the text size with the game window size - this isn't really easy though, so no promises. This has been an on-going issue for a long time. A bunch of the settings you get fine tuning over with the util are overwritten again by just opening the graphics options, this will always cause issues. I will improve the check for changes to the graphics caused by the menu, but this is also a fine line between terrible for performance and fully working. Right now I'm using a cookie cutter solution that checks the shadow distance, in my experience the most commonly overwritten setting. That obviously will not work for profiles that don't have any custom shadow settings. Thanks again for the steps to reproduce, that helps a lot! I have tried adding smoothing overrides to the imgui default scrolling. I am going to remove this because it simply causes more issues than it's worth. As for resizing - that can be added, perhaps even with a fullscreen mode like the console has? The tags are part of the description subwindow, it makes sense that this might also interfere. Tags are an alternative way to search by purpose. You can exit the tags view by either clicking the tag again or by clicking the "Searching by tag: " button at the top (this'll turn it back into a search bar) This can be done, though it would take a substantial amount of dev time. I'm going to add this to the list of things I want to add. Since I'm posting here already: I did a bit of adjusting and reworking the Window Selector, mostly backend things like fully implementing row based centering but also two more shortcuts at the bottom:
I'm having an issue with the updated file. I was able to get it back into the game but now I constantly have this pop-up show up. I clicked Yes and it deletes the active preset I set up so I have to go back and deactivate / reactivate the mod in which it just pops up again. Is there any way to get rid of this completely?
Added you on Discord but I'm not sure where to look? --- Post updated --- Nevermind, I realized what you meant. Is this correct file?
Ah, looks like the "-" in your windows username is messing with it. That's definitely not something I expected. A fix should be in the next update, for now there's no way to disable the check. However, you can unpack the mod in-game and then remove "deleteAll.lua" in "renderer_components_loadsave_zeit\lua\ge\extensions\zeit\rcUI".
ahahahaha, That was definitely on my list of “unexpected issues”! I’ve never unpacked a mod in-game before but I’ll give it a shot. I appreciate the quick solution to the issue!
removing and deleting the "DeleteAll.lua" file from renderer_components_loadsave_zeit\lua\ge\extensions\zeit\rcUI thats in the actual mod pack has fixed the issue with the random pop-up. It's a temporary workaround until Zeit adds the updated fix into the next mod update.
how in the world do i fix this? everything i do gives me this popup, regardless if i clicked "no" or not
@DaddelZeit do you know off hand if this mod is incompatible with any other certain mods? I did a ton of troubleshooting trying to figure out which mod was breaking my game when loading into a map. It turned out to be this one, sadly. Once its deleted and i've cleared my cache my game runs normal. reading through the comments i tried and fixes that were suggested, with no luck. i like this mod. just hoping ill be able to use it again
Should be properly working next update. Could you enable the mod, wait for a crash and then send me a debug packet from the settings window (without platform info)? I'd like to take a look at the logs. That error can only happen if there's a Lua exception in the vehicle itself, otherwise you'd get a full traceback. This mod does not run anything outside of the Game Engine Lua environment. What map is this? And can you send me a debug packet from the settings window? (without platform info, that's broken right now)
Well this started again because i installed the graphics mod again to give it another try. this is the default vehicle on a modded EC USA map. i can switch vehicles but none of them will start and its like the front suspension is broke on every vehicle. and yeah ill get the debug shortly. do i have to have the mod installed then run the game? --- Post updated --- if you mean a debug packet from zeit console... thats not gonna work. since 1.4 & 1.5 i was able to bring up the graphics window but i was never able to click on any tabs. afterwards my game kept jumping out of fullscreen when i would move my mouse. happened everytime i tried. and thats when i deleted the mod a few weeks ago. had my game running normal again then this morning i figured id give it another try. but i think its worse this time because now i deleted everything and what not and my game is still doing the same thing shown in the screenshot. hopefully this can help you help me lol
Try launching the game in safe mode, install the graphics mod there and then load into a map. Your game seems utterly broken so maybe also verify the install via steam? I am talking about a debug packet from the settings window: but you can also run this console command to skip the UI: Code: require("/lua/ge/extensions/zeit/rcTool/exportDebug").export()
if you mean a debug packet from zeit console... thats not gonna work. since 1.4 & 1.5 i was able to bring up the graphics window but i was never able to click on any tabs. afterwards my game kept jumping out of fullscreen when i would move my mouse. happened everytime i tried. and thats when i deleted the mod a few weeks ago. had my game running normal again then this morning i figured id give it another try. but i think its worse this time because now i deleted everything and what not and my game is still doing the same thing shown in the screenshot. i verify my files multiple times everytime i run into an issue like this. i re installed beam. and ok ill give that a try
i have problem, all time when im opening beam ng i see this page and also when i click no this page will back. help
Okay, I just posted an update: https://beamng.com/attachments/1171983/ I'm not entirely sure if/when the repo is going to work again, so here's the changelog: Code: Version 15.7: - Added fullscreen mode to profile manager - Added some protection to avoid windows clipping outside of the game window - Added a dropdown to select common aspect ratios for the letterbox - Added a profile reload after leaving a game menu that might change the settings - Finished window selector: centering, links to perf. graph and perf. metrics, shortcuts to reload - Changed profile manager descriptions scroll to use scrollbar instead of mouse - Made previously locked windows resizeable - Removed scroll smoothing in favor of stability - Fixed a layout issue with the export menu in the profile manager - Fixed debug export after epic games update - Changed removal detection to hopefully fix bugs caused by abnormal os user names - Implemented some minor optimisations
I remember using this but when I put a setting too high it ended up crashing the game, and afterwards the game would crash on startup
Could you let me know which setting caused this? If you haven't properly uninstalled the mod, the /settings/zeit/rendercomponents directory should also still be in your userfolder - could you zip this and send it to me?