Where to get the Zombie Infected MP mod?

Discussion in 'Terrains, Levels, Maps' started by HoodyShun, Jul 16, 2023.

  1. Sheriff45

    Sheriff45
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    EDIT 9/14/2023
    Comment deleted from thread.
     
    #21 Sheriff45, Sep 9, 2023
    Last edited: Sep 14, 2023
  2. Olrosse

    Olrosse
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    Atm it only works with BeamMP because it's built around player names and most of the game logic is on the server side, so in it's current state i don't think it can be released to the repo, i might convert a single player version that possibly could, i don't think it should be too difficult to do, but i can't say when I'll get to that
     
    • Like Like x 1
  3. Sheriff45

    Sheriff45
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    For those that want to play, there is a Very nice *(UK)* Infection Mod Server, Hosted by Ashmaker, and credited to Olrosse, that is public, and looks it should be up for a while,. Very small Download size, and Says infection runs every 10 minutes.
     
  4. lightning800

    lightning800
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    having trouble with installing the infection mod any help plz?
     
  5. Sheriff45

    Sheriff45
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    @lightning800 What type of Issue, (I don't know much, as you can see), but I know from experience the more information/ you are willing/ can share, the quicker you can get help.

    Also, have you ruled out obvious things, such as storage, what are we looking at, and how much do you know??
    If you are willing to share, howl long you had the game, you have MP downloaded? What computer you running/type ( or any specs? )
    what type of trouble installing??

    As Without info, My suggestion well you wait for help, is go check out the server I mentioned above by Ash maker, and does that let you in??
     
    #25 Sheriff45, Sep 27, 2023
    Last edited: Sep 27, 2023
  6. Sheriff45

    Sheriff45
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    #26 Sheriff45, Sep 29, 2023
    Last edited: Oct 2, 2023
  7. Sheriff45

    Sheriff45
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    I will assume no;

    On another note....
    How is everyone doing?
     
  8. jennifer metris

    jennifer metris
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    so i know ive been watching camodo gaming he does the
    Zombie Infection game so i am wondering if uhhh its also for single player
     
  9. spiikki

    spiikki
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    Waking up the beast(s)!

    Trying to install mod, but server crashes with segmentation fault. Most likely bug/error on lua side.

    Here is valgrind dump from crash
    ----------------------
    ==99236== Memcheck, a memory error detector
    ==99236== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
    ==99236== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info
    ==99236== Command: ./BeamMP-Server.ubuntu.22.04.x86_64
    ==99236==
    [03/02/25 08:26:05] [INFO] Server name set in new impl: BeamMP Server
    [03/02/25 08:26:05] [INFO] BeamMP Server v3.8.1
    [03/02/25 08:26:05] [INFO] Lua v5.3.6
    [03/02/25 08:26:06] [INFO] Loaded 2 Mods
    > ==99236== Thread 5:
    ==99236== Use of uninitialised value of size 8
    ==99236== at 0x2E0881: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223165: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223357: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2ADCAB: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x4872AD5: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x487CF83: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872FC7: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486B746: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486DFDA: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872E9D: lua_pcallk (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x31DF25: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2A0CB0: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236==
    ==99236== Invalid read of size 8
    ==99236== at 0x2E0881: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223165: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223357: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2ADCAB: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x4872AD5: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x487CF83: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872FC7: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486B746: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486DFDA: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872E9D: lua_pcallk (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x31DF25: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2A0CB0: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== Address 0x0 is not stack'd, malloc'd or (recently) free'd
    ==99236==
    ==99236==
    ==99236== Process terminating with default action of signal 11 (SIGSEGV)
    ==99236== Access not within mapped region at address 0x0
    ==99236== at 0x2E0881: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223165: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x223357: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2ADCAB: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x4872AD5: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x487CF83: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872FC7: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486B746: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x486DFDA: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x4872E9D: lua_pcallk (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
    ==99236== by 0x31DF25: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== by 0x2A0CB0: ??? (in /home/beamserver/beammp/BeamMP-Server.ubuntu.22.04.x86_64)
    ==99236== If you believe this happened as a result of a stack
    ==99236== overflow in your program's main thread (unlikely but
    ==99236== possible), you can try to increase the size of the
    ==99236== main thread stack using the --main-stacksize= flag.
    ==99236== The main thread stack size used in this run was 8388608.
    ==99236==
    ==99236== HEAP SUMMARY:
    ==99236== in use at exit: 387,501 bytes in 4,726 blocks
    ==99236== total heap usage: 39,307 allocs, 34,581 frees, 1,442,194 bytes allocated
    ==99236==
    ==99236== LEAK SUMMARY:
    ==99236== definitely lost: 0 bytes in 0 blocks
    ==99236== indirectly lost: 0 bytes in 0 blocks
    ==99236== possibly lost: 8,453 bytes in 16 blocks
    ==99236== still reachable: 379,048 bytes in 4,710 blocks
    ==99236== suppressed: 0 bytes in 0 blocks
    ==99236== Rerun with --leak-check=full to see details of leaked memory
    ==99236==
    ==99236== Use --track-origins=yes to see where uninitialised values come from
    ==99236== For lists of detected and suppressed errors, rerun with: -s
    ==99236== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 0 from 0)
    Segmentation fault (core dumped)
     
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