If I had access to the models, or the skills to model it myself, I'd totally make a new "AW Beetle" based on the SBR. Or other classic Brazilian VWs reimagined for the modern days, Like the SP2
i would like to port my mod from rigs of rods to here. i was able to get the jbeam in, but the suspension was all wonky, there was no engine, wheels had no mesh, and the mesh was sideways if you want to see it, here is the official version: https://forum.rigsofrods.org/resources/pluto-sc500.1273/ and here is the latest version: https://forums.devel60.duckdns.org:8970/showthread.php?tid=1&pid=1#pid1
probably a map mod. with racetrack dirt track drag strip, LONG highway, big city, montains, desert and forest!
Few days ago I got motivated to practice blender again and I'm making a somewhat detailed, but low poly style car for a little animation. I'm not interested in putting it into Beam, but I did think about doing something for Beam after this just to learn about the process. Maybe some custom rims, which should be one of the simplest things to start with. It's very much a maybe though. My aspirations with 3D aren't in cars or car related stuff tho so I doubt I will learn how to make realistic cars.