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What do you use to create JBeam skeletons?

Discussion in 'General Discussion' started by angelo234, Nov 23, 2021.

  1. angelo234

    angelo234
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    Programmer
    BeamNG Team

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    I'm kinda curious what program people use to create/modify JBeam skeletons since there doesn't seem to be an official editor. I might even think about making a dedicated program to do so if people really are using notepad...
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Usually I just use Notepad++ lol, normal notepad too but it's less useful, and I visualise everything with the in game debug menu
     
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  3. angelo234

    angelo234
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    Programmer
    BeamNG Team

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    I couldn't stand doing that lol. I see there is the NodeBeam Editor https://github.com/RORMasa/NodeBeamEditor (I haven't used it) but do you know if that is any good?
     
  4. LJ74

    LJ74
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    Nodebeam editor is unstable sometimes and produces messy work. Using notepad++ and blender to see where the nodes should go is the best way
     
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  5. P_enta

    P_enta
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    pain and suffering
     
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