WIP Beta released Volvo 240

Discussion in 'Land' started by 93Volvo240, Jun 29, 2019.

?

Sedan and Wagon?

  1. Yes

    98.7%
  2. No

    2.4%
Multiple votes are allowed.
  1. hesnik1012

    hesnik1012
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    zzzzzzzzzZZZZzzzzZZZZZzzZzzz *wakes up and screams in terror* sorry, i was just having nightmares about this thread dying
     
  2. Alex_Farmer557

    Alex_Farmer557
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    ??????

    there was a reply yesterday
     
    • Like Like x 3
    • Agree Agree x 1
  3. The-Old-twingo

    The-Old-twingo
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    A few miles from me is an old Volvo 240 in hedges. It was full of boxes. I really want to see it again but I can only assum it's to hidden or full of boxes.
     
  4. 93Volvo240

    93Volvo240
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  5. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    I'm looking forward to this - i love tanks
     
    • Agree Agree x 1
  6. 93Volvo240

    93Volvo240
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    I have transitioned to blender 2.80 and I am loving it! I found a free model of my volvo. I have been editing it.
    240.png
    --- Post updated ---
    I will be doing a sedan and wagon. The votes are high for the dual body.
     
    • Like Like x 12
  7. The-Old-twingo

    The-Old-twingo
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    I woud take my hat off for you: i dont have one on. Trust me. You are doing well. Im hoping to go exploring of that "hedged volvo"
     
    • Agree Agree x 1
  8. 93Volvo240

    93Volvo240
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    Thank you. When this is done you can re-create in beamng. I will need help with the jbeam. The model is just about ready to go in-game.
     
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  9. 93Volvo240

    93Volvo240
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    I am making the model more beamng-friendly. The mesh is still a little blocky but I can fix that. I will need someone to help me jbeam because I have no experience in that.
    --- Post updated ---
    I have started work on the 4 door sedan body.
     

    Attached Files:

    • sedan.png
    • Like Like x 7
  10. Kueso

    Kueso
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    the I-series jbeam is perfect for the sedan. it would not be hard to adapt it to a wagon body. your only issue would be suspension
     
    • Agree Agree x 4
  11. 93Volvo240

    93Volvo240
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    Thats a great idea! Thanks.
     
    • Informative Informative x 1
  12. Theodore The Class B20

    Theodore The Class B20
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    You would need to modify it quite a bit for the wagon version though...
     
    • Agree Agree x 2
  13. 93Volvo240

    93Volvo240
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    Could I make the jbeam from a lower polygon model than this? The jbeam of the beamng cars looks like a low poly version of the car.
     
  14. Mad Genexixs

    Mad Genexixs
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    Please, since you have modelled your own model, put some effort into it and create your own jbeam structure, your mod will be less garbage.
     
    • Informative Informative x 1
  15. 93Volvo240

    93Volvo240
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    That model is one I modified. It was taking way to much time to model everything so I just decided that it would be better to use a lowpoly base and work from there. If I had not found that model this thread would no longer exist.
     
  16. CaptainZoll

    CaptainZoll
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    If you're not sure what you're doing though, it's much more accurate to just modify an existing jbeam. since the etki is from around the same era, is about the same size, and has the same drivetrain layout, it's a very good place to start.
     
    • Agree Agree x 7
  17. Kueso

    Kueso
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    exactly why i suggested it.
     
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    • Agree Agree x 1
    • Informative Informative x 1
  18. 93Volvo240

    93Volvo240
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    Thanks for the good advice. The mesh is giving me problems right now. I will use the etki jbeam.
     
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  19. Leo_03

    Leo_03
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    Keep the good progress! I look forward to the completion of this mod as a Volvo fan
     
    • Agree Agree x 1
  20. L7kee

    L7kee
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    Hey @BeamCar this looks awesome! The car model looks really well and I am excited to see further progress. I hope that this will not die because I love the Volvos from this era.
     
    • Agree Agree x 1
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