OK, I might be running into an issue here...to make the city look good at night, a lot of lights are needed so buildings and streets are not left in pitch black. How many? Well...do you see the currently lit area? Washington Beach and Ocean Drive here (most light posts are already done in the whole map, but to get the look right a lot of additional lights are needed next to buildings): Almost 3000 lights are making this possible so far, again, just for this bit here...still the remaining right island, the middle ones, and the main left island to go. That means the grand total could go up to 10000 lights easily, and I'm worried about performance, so I'm going to attach the current version, and ask people to please test it at night (it has dynamic lights so at daytime they should be off) and give me feedback to see what options I shall follow. Please note this version is NOT in the main post, only here on this very post for now, since it serves an specific purpose, and until I can guarantee the performance, it will not replace the current main version. Worst case scenario, I'll probably do 2 versions of the map, with and without lights, or maybe 3, a version with lights, but without casting shadows, not sure right now. So all I need to know from the people testing this version is the framerate you are getting, if you play on high/medium/low settings, and the basic specs of your PC, so I can get an average result, and depending on that, I'll see what option is best suitable for everyone, in my case it runs just fine, but I have a Ryzen 7 3800X, DDR4 3000 Mhz 32 Gb RAM, and a RTX 2080 Super, so it's a bad benchmark for a medium to low range PC, which is were I want to focus, since I want this map playable by everyone. Hopefully it doesn't runs as bad as I think! Let me know please EDIT: Special Beta over, will go straight to Phase II in the main post.