ok but next how i can put the blend file here to collab? --- Post updated --- ? --- Post updated --- also guys idk how i put the blender file because i still new of that think ok --- Post updated --- but also how i put the car from this site into the blender because in the thread title says using GTA V model now but the files of that i8s are rar and how i can put it --- Post updated --- https://es.gta5-mods.com/vehicles/bmw-i8-liberty-walk-roadster/download/106701
Hi It’s always great to see new people interested in modding BeamNG. The BMW i8 is definitely a cool idea, but to be honest, making a fully working i8 from scratch is very advanced. You need to know about JBeam, 3D modeling, textures, materials, powertrain setup, optimization and more. I personally learned all of this the hard way, and it took a lot of time, patience and trial and error. But don’t worry, everyone starts somewhere. A great first step is doing something simple like a rebadge, working on skins/liveries, or experimenting with private meshslaps just to practice. These may sound basic, but they really help you understand how BeamNG works and give you the foundation to make bigger projects in the future. So once again, take your time, ask questions when you need to, and most importantly, have fun while learning. If you keep practicing, one day you’ll have the skills to make something as advanced as the i8.
but also how i put the car from this site into the blender because in the thread title says using GTA V model now but the files of that i8s are rar and ho i know @SupraTech but making a scratch version of my mod maybe will be hard as well i need to work on the mod and next add texture jbeam and more the AI could help me ok
ai is horrible in making beamng stuff.. Just saying dont start too big, start with small projects and then gradually increase detail and start learning stuff and doing them. I learned the hard way (with my ETK Hf series...)