Updated Car Carrier Trailer

Discussion in 'Props' started by RenAzuma66, Nov 29, 2021.

  1. RenAzuma66

    RenAzuma66
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    Hello everyone! This is an updated version of the car trailer made by dummiesman ages ago, updated by zagdima. I have permission to release this, and thought I should on a thread so it's not some anonymous link floating around in Reddit.

    ~~This isn't a full revamp of it, just updated enough to get it working. Some few things I know are it's got no suspension so it can be rather uncomfortable, and cars tend to slide off the rear end of the top floor. Otherwise it's pretty fun.~~

    I've now taken the time mainly to update the kingpin which was incompatible after 0.31 but I've also fixed a few things and added QoL features such as changable colour, lights*, triggers and hopefully fixed the cars sliding off the rear end of the top deck. As always, please let me know if there are unintended game-breaking bugs about it that I've missed. Otherwise, enjoy it!

    As part of a small update I did mid-February, it now has a config that works with the pre-0.30 fifth wheel and kingpin system

    To everyone updating from pre-26/12/23 version, make sure to delete the old version and sell it from career if you own it!

    • Made compatible to new coupling system - It has no air brakes so it just needs coupling for lights input and to tow it. Please note the trailer sits off the ground a bit, so a truck with adjustable suspension is recommended to couple efficiently.
    • Optimized model and renamed in more organized manner - Reduced size, removed unused landing gear, added rear wheel hubs
    • Added a few rigidifiers to make it not as floppy
    • Cleaned up and optimized Jbeam files
    • Gave textures to landing gear so it's not ugly white
    • Increased weight slightly (Around 3.6 tons now as to 2.2 before)
    • Attempted to fix cars sliding off of top rear edge (Updated all deck tris to asphalt groundmodel)
    • Fixed material incompatibility and updated to new materials
    • Added ability to change colour
    • Added working lights (*Only visual, no flares or props)
    • Added triggers
    • Added new thumbnail, names and adjusted price for career

    Permission proof:
    upload_2021-11-29_18-25-50.png
    upload_2021-11-29_18-26-25.png

    Pics:
    screenshot_2023-12-26_20-27-00.png screenshot_2023-12-26_20-30-32.png screenshot_2023-12-26_20-42-05.png screenshot_2023-12-26_20-53-01.png

    Controls:
    G - Toggle landing gear
    T - Lower / raise top teck
    Y - Extend / retract entry ramp


    Credits:
    @Dummiesman - Original creator
    @zagdima - Updating it
    Me - Updating it further








     

    Attached Files:

    #1 RenAzuma66, Nov 29, 2021
    Last edited: Feb 19, 2024
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  2. Alex_Farmer557

    Alex_Farmer557
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    nice
     
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  3. a plane guy

    a plane guy
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    Car haulin the proper way
     
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  4. SRT_Gamer

    SRT_Gamer
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    this is cool
     
  5. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    Woah... First we saw this fixed version in a video with a google drive download, now it's on the forums! One down, 2 or 3 to go!
     
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  6. DiRF

    DiRF
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    Love the mod, but unfortunately it's killing all lighting, window and chassis textures on my T-Series. Even tried Safe Mode, with only this mod active, and it still killed those textures :(

    Either way, the moment I deactivate the mod, the textures immediately return, without even having to clear cache.

    If it's a problem on my end, sorry. Wish I could figure it out.
     
  7. Yash_gamin144

    Yash_gamin144
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    how to hav fun :
    take trailer and put a trok and attacch
    load carss
    yeet trok ooff a clifffff .
     
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  8. RenAzuma66

    RenAzuma66
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    That's super weird because I don't think anyone else and neither did I have any issues with it (Though I havent tried it in latest version i dont think). Suffice to ask, are you running the latest version of beamng?
     
  9. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    I never had that issue, the only issue I have is one small part of the trailer being a very unrealistic white, could be a problem on my end, but it doesn't break any T-series textures on my end.
     
  10. RenAzuma66

    RenAzuma66
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    You mean the landing gear? It's always been like that and isn't that big of an issue I dont think
     
  11. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    If I remember correctly, yes. I never saw that as a big issue, so I can roll with it.
     
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  12. Alex_Farmer557

    Alex_Farmer557
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    yeah, it breaks the t series glass, mudflaps and indicator textures in the newest version
    it also appears in the wrong part of the vehicle selector and doesn't connect to the 5th wheel at all
     
  13. RenAzuma66

    RenAzuma66
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    I know the selector thing because it's not intended to be great, he just converted it to simply work
    Also it works fine for me
    upload_2021-11-30_18-24-2.png screenshot_2021-11-30_18-23-40.png screenshot_2021-11-30_18-23-46.png
     
  14. a plane guy

    a plane guy
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    Attached Files:

    • E85AC165-BB8D-4919-9531-7BF382F47890.jpeg
  15. RenAzuma66

    RenAzuma66
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    Dunno, looks normal to me. Also just checked the files and I dont think theres anything that can directly effect the T series. However I am using the GTG T series mod so that might fix it somehow
    upload_2021-11-30_18-30-5.png
     
  16. a plane guy

    a plane guy
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    Confusion:confused:
     
  17. Alex_Farmer557

    Alex_Farmer557
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  18. RenAzuma66

    RenAzuma66
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    Well again as stated, it's only a slight update to make it work and even that update has been done years ago, so it's barely working just to work. I don't think anyone will update this on our side unless someone else decides to give it a go
     
  19. a plane guy

    a plane guy
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    Fair point
     
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    This mod basically disables PBR on the T-Series and that's why it makes it look weird. If you delete the materials file in the mod and put the T-Series materials file there instead, it should be fixed.
     
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