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Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
i believe that the new car is base upon an old Fiat
(A Futur Project Update) for beam.ng is []OIL]]]] (after a crash with a car, oil on the floor..., overhaul engine and explause engine with oil fx image effect, ect...)
It's just a idea.
So with the track editor improvements, beamng is turning into trackmania but with better physics. I wonder if we'll get some kind of online leaderboards for official (and user created) tracks.
I hope that the new update will fix the wentward shifting issues. It's a real pain because the bus means well, but it makes everything worse. Also, I hope that sometime in the future they make the roads be less "perfect". They need more potholes, and I hope Italy's roads are like this.
Hey I really think that would work you know, it would be an awesome addition along with the new sounds
My current view on the upcoming 0.14 update:
Italy - It's been in development for quite a while now, and they posted it in the "What we are currently working on" from the devblog, so it's probably coming in the next update.
"Autobello" - Likely released alongside Italy, shown in the same post, and has been in-game for months
Track Builder improvements - Recently revealed by TStabbert, appears to be working and in game, likely ready as well.
Improved D-Series rusty skin - Confirmed to be fixed by Nadeox1
Improvements to Automation exporter - As said in the partnership, there will be future improvements to the exporter. As it just came out in 0.13, likely more will come in the future.
"Bus Safari" scenario - In the files since 0.12, and seems to have gotten additional content in 0.13. Hopefully it will be ready for 0.14.
Italy-Related vehicle configurations - There's a good chance the developers will add some of these alongside the new map.
European license plates - Although these would seem natural, they still aren't in game, and might possibly be hampered by various limitations.
Dynamic Groundmodel Changer - Teased by tdev, however not much has been said recently.
Scenarios and Campaigns for Italy/"Autobello" - Seems obvious, but due to the massive lack of official scenarios for WCA, they might not come.
Articulated Wentward DT40L - Mentioned soon after 0.12, and never mentioned again. It's unknown what the status on this is, and it could be forgotten like the D-Series tow truck.
Euro-Spec vehicles - These would be more complex than configurations, but still possible .
New UI (Or at least a prototype) - Confirmed to be WIP, however it has been said that it is extremely complex and will probably take a while.
AI Improvements - Multiple threads on the subject, but not much has been said lately. Likely more complex than the groundmodel changer, and the threads are much older.
Gavril Bluebuck - Confirmed to be a "WIP" by Gabester, unlikely to be ready for the next update.
Soliad Wendover - Likely planned to be released after the Bluebuck, so the same rules apply.
D-Series Tow Truck - I wouldn't be surprised if this is left on the cutting room floor.
Not much more to say. If I missed anything, please let me know.
What do you mean by "euro spec" cars?
A euro I series would be amazing
I'd be interested in EU-Spec Ibishus.
Euro spec cannon would be appreciated
I expect to see a bongo cat skin for every vehicle lol.
If the devs are now working on new sounds, Italy and the Autobello might be near completion
Where did they say that?
I think the Autobello will come with a custom sound too, the Wentward did, so hopefully the AB does also.
if it does, it'll probably be swapped into the pigeon too, at least the gas one.
correct me if i'm wrong, but i believe the pigeon has a straight-three while the AB has a beetle-esque air cooled flat-four?... those don't sound the same...
It has a boxer 4, and even though the sbr4 did, I doubt that would happan. If it did, I would be kinda pissed.
they would probably just edit the sbr4's sound or record an actual Beetle flat-four