1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. mms

    mms
    Expand Collapse

    Joined:
    Nov 7, 2015
    Messages:
    1,144
    I hope the bus is called Bussy McBusface.
     
    • Agree Agree x 3
    • Like Like x 1
    • Informative Informative x 1
  2. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,366
    I'm sorry for this being offtopic, but I just launched BeamNG & suddenly a Steam window popped up saying the ingame files are different from the ones on cloud... Was there some sort of secret update, or are they (BeamNG) doing something interesting? o_O
     
  3. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,925
    Steam issue, just ignore it.
     
    • Agree Agree x 4
    • Informative Informative x 1
  4. YellowRusty

    YellowRusty
    Expand Collapse

    Joined:
    Nov 9, 2016
    Messages:
    1,226
    Can I ask why you're certain that we won't see any updates until April?

    We've got pictures of a new, fully completed* vehicle running around WCUSA - usually those come ahead of an update by only days or weeks. A month-long wait isn't impossible, but I can't imagine the dev team would put up pictures of an apparently complete vehicle and then leave the community plunging into confusion as to why it hasn't been released yet.

    *This isn't like the Hopper, where it was rolling around without headlights or an interior. Granted, we haven't seen the engine or the rear of the bus yet, but the heavy lifting of interior modelling, UV mapping, chassis texturing, and creating the front signage system all appears fully finished.
     
  5. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,925
    My estimate is because updates take a while to finish, and they like to release them around the holidays. We also got an update last easter.
     
  6. Toddolius

    Toddolius
    Expand Collapse

    Joined:
    Sep 7, 2013
    Messages:
    239
    Maybe it'll be sooner than expected then.
    Quite much information has been released so my guess is it'll be before April. But hey, I might be completely wrong on this
     
  7. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,475
    I'm going with late April. It's a fairly common time for BeamNG updates and the past 3 updates or so have taken longer than the updates before
     
    • Agree Agree x 1
  8. Snikle

    Snikle
    Expand Collapse

    Joined:
    Sep 25, 2016
    Messages:
    345
    St. Patrick's day update ftw.
     
  9. Copunit12

    Copunit12
    Expand Collapse

    Joined:
    Jan 13, 2015
    Messages:
    501

    Anyway the update will happen "When its ready™"
     
    • Agree Agree x 4
    • Like Like x 1
  10. lifcik

    lifcik
    Expand Collapse

    Joined:
    Jul 1, 2015
    Messages:
    11
    I wonder why I'm even getting exited for the bus ..
     

    Attached Files:

    • 20180223_154416.jpg
    • 20180223_154406.jpg
    • Agree Agree x 2
    • Like Like x 1
  11. JBatic

    JBatic
    Expand Collapse

    Joined:
    Jan 22, 2015
    Messages:
    1,048
    so you can do things with it that you can't do irl
     
    • Agree Agree x 8
  12. ByteGuy

    ByteGuy
    Expand Collapse

    Joined:
    May 2, 2016
    Messages:
    440
    this might be fun
    tower-bridge-and-london-bus-jumping-the-gap-as-the-bridge-opens-A75FAF.jpg
     
    • Agree Agree x 3
  13. Confused_Deer43

    Confused_Deer43
    Expand Collapse

    Joined:
    Jun 8, 2013
    Messages:
    398
    Does anyone think more camera effects will be added for a bigger sense of speed? we already have the FOV changing at higher speeds, but maybe more camera reactions to bumps and when reaching the top speed the camera has a bit of shake?

    But to stay on topic: Since BeamNG now works in cooperation with Audi for autonomous driving, this may mean improvements for ai in the game, maybe even having it aware of its surroundings
     
    • Agree Agree x 2
  14. titantls

    titantls
    Expand Collapse

    Joined:
    Feb 9, 2014
    Messages:
    688
    Wait. Beamng is working with Audi? I missed something. Can some one explain?
    OT: I know its a bit older now but the bus looks fun. Maybe the bus will run the bus route?
     
  15. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,366
    They work together on autonomous cars
     
  16. titantls

    titantls
    Expand Collapse

    Joined:
    Feb 9, 2014
    Messages:
    688
    I know that from Deers post, but how do you guys know? Did I miss a thread?

    OT: I wonder if they could integrate the stuff the do with Audi into the game
     
  17. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,366
    https://beamng.gmbh/research/

    Scroll to the bottom
     
  18. titantls

    titantls
    Expand Collapse

    Joined:
    Feb 9, 2014
    Messages:
    688
  19. Cael233Niall

    Cael233Niall
    Expand Collapse

    Joined:
    Mar 13, 2016
    Messages:
    422
    Yes, it would be awesome if the ai could actually follow traffic laws as they drive around, and be able to navigate around other ai cars.
     
    • Agree Agree x 5
  20. TobiBenzi

    TobiBenzi
    Expand Collapse

    Joined:
    Jul 29, 2016
    Messages:
    225
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice