here is a video of fillman86 who just redid the tire-physics stuff himself he should be honestly get hired by the Devs this is something they could incorporate into beam
You can see all the shortcomings of his method in the video itself, BeamNG devs have to deal with stuff actually being performant, and his method does continue to use the physics of the game itself, which are not particularly good nor advanced.
Unfortunately they increase mileage. But yeah, imagine just making a giant water wheel to charge your EV with.
The wheel does because it charges the car through regen braking by making it roll forward. A full charge adds about 50 ish kilometers to the odo.
There's also no 1.2L engine for the Lansdale - that might be referring to the 2.2L inline-four. I'm glad that the Miramar now can get more power, but unfortunately, it still doesn't reliably get much more than ~350 hp out of its turbo 1.9 DOHC four. It can get to 500 PS, but it then grenades very quickly. I do hope we get a more powerful engine for the Miramar at some point. However, I do love that the base engines (which are back to being SOHC) can now get much more power - I can get ~50-60 hp more out of them easily, which is great. That makes up for the lack of peak power quite a bit. Also, the pre-facelift Miramar GTZs still have the 1.6L DOHC (reduced to 105 hp, not much more than the 1.9L SOHC), while the facelift ones get the 1.9L DOHC (and 140 hp).
Now that 0.37 has released, we should start speculating about what 0.38 will be. My best guess is a remaster of a car or map.
Unfortunately, if the community does not show interest in the new tires, the developers will continue to ignore this...
Don’t even know what you mean. The community and devs have shown an interest in a new tire model for years. It’s happening
Speaking of tyres, did they change them? I swear I've seen the sidewall on the T-Series wobbling when it was skidding sideways. I'm not sure if they could do that before.