It would be helpful for the player as well. If you ever want to walk around the city, you just have to hope that you won't get hit by an AI car
Yep, I have walked around downtown Belasco a couple of times and waited for the traffic signals of my street to get red, so I agree.
I really hope that if they can remaster sunburst in the future.It will no longer use the same wheels as ETK. I really can't accept that a German brand and a Japanese brand share the same style of wheels, which is weird.
I'd be inclined to agree, although the 800/K-Series and the Sunburst do share a somewhat similar design language in the face, which is a little weirder IMO. Also (despite this most likely being just a case of re-use assets), it isn't totally unrealistic that the two might've worked together at some point - it has happened in reality with BMW and Toyota for example.
Apart from the Hirochi SunSport RS wheel you mentioned, which is the ETK xSport wheel with another name and a different size, this is also true of the Hirochi TR89 one, which is essentially the ETK ttSport wheel (a classic German Kreuzspeiche style, equipped in the 856 ttSport+ and Kc8 ttSport+ models) with a different name and size. The names by themselves are fine for these Hirochi wheels (the SunSport name especially is really nice) but they could at least have some different designs.
I really hope when they come to remaster the Sunburst, we get proper boxer engines as it just doesn't feel right with it being yet another turbo i4, which the game has PLENTY of
Many of us have been saying this for at least 3 years. There's a bucket load of FWD/FWD-based AWD I4-powered cars in BeamNG (LeGran, Vivace, Tograc, Covet, '88 Pessima, '96 Pessima, Wendover, Lansdale and the current Sunburst), so it's time for something different with the remade Sunburst.
i wonder whenever we get the engine simulator stuff into beam we would get proper dsg farts for the vivace and others
The Vivace I5 used to have some nasty sounding upshifts, but they got rid of them with a shift logic update
Welp, we're screwed. GOD DANG IT STEAM!!! --- Post updated --- Sounds like an old man after Taco Tuesday.
Speaking of removed things, I always think about how they made the player (unicycle) node grabber weaker after 0.22ish. Like, yes it's realistic because you're just a person, but it was incredibly fun being able to pull and shove cars. Even though it's a small detail, I really miss that in the game, and I wonder if it can be modded in.
Anyone hoping for some kinda off road up date since King of the Hammers is coming up? It would be awesome to use a mini truck on some newly created rock courses in JV. Just wishing
I'd be down for that, but considering the recent development direction and the community being fed-up with offroad updates, I doubt it would happen anytime soon.
I really hope that the next update is a bus update, which would make sense considering the fact that bus stops were updated and the file that was referring to a school bus body for the MD