So 2 in 1! Noice! --- Post updated --- Didn't know it's called like this but yes! It's also gonna help the airflow towards the bootlid spoiler a lot!
Why did the developer's west coast building become like this? Are they updating the building texture? Or improve the map?
It's not confirmed as of yet, but they are most likely going to be added to BeamNG.Tech, as they were showcased at the 2024 ADAS & Autonomous Vehicle Technology Expo. They might be added to BeamNG, but this is just speculation at the moment.
The video has a clickbait title, but there is some truth to it: https://beamng.tech/blog/beamng-adas-2024/
Okay I clearly missed something, that's my fault. I thought the first video was some AI crap for some reason.
After some time of playing with the police today, I can say that they are insanely aggressive but also incredibly horrible at tracking you. Aka they drive like they have severe anger management issues and short term memory loss, a volatile combination. It means that if you want to restart a chase after you "evade" them, they will most likely smash into within the next minute after that.
Hi everyone, I know that this is completely off-topic, but I have a question for something I've been trying to figure out for a while. If I don't step on any pedal, the car eventually rolls and when it hits about 1mph, it slams on the brakes by itself. I can't find how to turn it off, so if anyone would know, I'd appreciate it. On topic: Since there have been rumors here and there about pedestrians (I know they won't be added anytime soon probably), it would be pretty cool to get the orange lights for peds with the countdown. If you don't know what I mean, here's a picture: I know that this would probably lower framerates, though.
I second this!! i really hope somehow by some miracle the devs do a refresh on this making them much smarter & less awful at getting lost or wiping themselves out.
yeah, i feel like the cop ai has two modes, bumbling idiots and suicidal maniacs depending on the distance to the player. you can basically bait them to crash into traffic also they remind me of Mostwanteds heat 1 cops by the way you have to take them on a "walk" and when they get some speed up theyll cant help themselves and crash into traffic, spin out or miss a corner
The countdown would also be useful for the vehicle traffic lights too. Plus, the "Walk" and "Don't Walk" lights for the pedestrians can be implemented too!