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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. catchow1977

    catchow1977
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    • Agree Agree x 2
  2. I<3ChickenWings&V8

    I<3ChickenWings&V8
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    I gotta say i would really dig a utility vehicle update. Especially because this could mean the first threaded vehicle in BeamNG.drive in form of a excavator!
     
    • Agree Agree x 2
  3. Il Goda

    Il Goda
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    Really? I never noticed it
     
    • Agree Agree x 1
  4. McBeamer94

    McBeamer94
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    I have noticed the new and improved sounds too but I still have the sound of the new 4.4 ttSport V8 rocking my head in NA form @8500rpm with the 470 ttSport ECU and @9000rpm with the 500 Rennspecht ECU! Simply irresistible! :cool:
    --- Post updated ---
    All the better for it then! ;)
     
    • Like Like x 1
  5. Pr9tkin

    Pr9tkin
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    How about porting beamng to (graphics engine) Unreal, I wonder if it's possible or if there's no point?
     
    #58585 Pr9tkin, Sep 9, 2023
    Last edited: Sep 9, 2023
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  6. Occam's Razer

    Occam's Razer
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    I'm sure next to anything is possible, and I do like Unreal. But moving hundreds of thousands or millions of man hours of work onto an entirely different platform that isn't built to inherently support it, especially considering the licensing fees, I doubt it would prove worth the time and trouble.
     
    • Agree Agree x 21
  7. Bexcon

    Bexcon
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    remaster all wheels at 0.30
     
    • Like Like x 1
  8. Pr9tkin

    Pr9tkin
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    Too bad, I'd love to see the analog of "nanites" in the game... volumetric particles, but it's a pity that most likely it will remain only in dreams).
     
    • Agree Agree x 3
  9. Turbo49>

    Turbo49>
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    They technically could implement their own version of these (like csp volumetric smoke in assetto corsa), but it's more for 1.0 than before
     
    • Agree Agree x 2
  10. Pr9tkin

    Pr9tkin
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    Yep it's most likely my grandkids will play 1.0 :)
    No kidding, we have 10+ years to wait.
     
    • Agree Agree x 1
  11. CaptainZoll

    CaptainZoll
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    and if you wanted to implement nanite onto vehicles, I'm not sure how you'd go making it co-operate with the flexmesh system, both constantly feeding the jbeam info to the constantly changing meshes, and keeping the mesh actually bound to the node groups in a stable manner.
     
    • Agree Agree x 2
  12. Tomica

    Tomica
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    They have thought about porting to UE4, but decided that its not worth the time, there probably also wouldnt be much benefits other than graphics.
    (Source: Here and Big Bold Letters Here)

    Porting to UE would also cause more issues than benefits, they have heavily modified the Torque engine, everything they custom made would be gone, most UE games have less mod support, modding would probably become much harder, and all current mods would be outdated.
    UE is also bit bloated, while it may be more easier on GPU's, it will probably be much heavier on the CPU.
    And the devs will also have to learn UE, which will take lot of trial and error.
     
    #58592 Tomica, Sep 10, 2023
    Last edited: Sep 10, 2023
    • Agree Agree x 3
  13. trekko727

    trekko727
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    I have to say, their whole "whole" project, say from the birth of RoR till today is like 18 years... wow such a long time span to see the project grow with a big community..
    can't wait to see all aspects of development grow.
    and most of us know, tdev and the team are not pushing unreal so thats that.
    however we can only wait till vulkan pushes through.. and the optimization/graphical phase will pull through
     
    • Agree Agree x 3
  14. Mikah 01

    Mikah 01
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    I think There's a post of tdev Somewhere where hé mention that it will not be done
     
  15. TalksWithNoise

    TalksWithNoise
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    That’s it. Port Unreal over to BeamNG.
     
    • Like Like x 7
    • Agree Agree x 4
  16. SAEN

    SAEN
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    Perhaps BeamNG will cooperate with Big Rigs to produce a truck like Jagrl Sunrise W12.(„ಡωಡ„)
    70cc3e6929eb2d02.jpg
     
    • Like Like x 4
    • Agree Agree x 1
  17. Pr9tkin

    Pr9tkin
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    I'm hoping for a teaser this week? Even "Some spare part from something new" like in the photo will suffice:
     

    Attached Files:

    • D6768B8B-41B2-491A-985C-B0F373632B4F.png
    • Agree Agree x 3
  18. Métronome

    Métronome
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    That was the V8 engine of the EtK.
     
    • Agree Agree x 1
  19. Pr9tkin

    Pr9tkin
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    Thank you, Captain Obvious.
     
    • Like Like x 2
  20. I<3ChickenWings&V8

    I<3ChickenWings&V8
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    No need to get rude. He just thought you didn´t knew about this since your post looked like it.
     
    • Agree Agree x 6
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