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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Agent_Y

    Agent_Y
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    Yeah I do and what's the point? It still makes zero sense for a 70s Bruckell engine bay to look identical to a 60s Gavril one
     
    • Agree Agree x 2
  2. jonthefuzz

    jonthefuzz
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    you stated that the moonhawk (an older car) was thrown together with assets from the bluebuck (a newer car) or am i getting that backwards
     
  3. coreyowenstannard

    coreyowenstannard
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    We can’t really expect huge updates all the time, 0.27 was a one off.
     
    • Agree Agree x 3
  4. Agent_Y

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    It was updated with these assets in this update, did you even read the changelog or look in its engine bay at all
     
  5. jonthefuzz

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    yeah this is a rarity and a big surprise not the norm and even in comparison to other games beams smaller updates are really high quality and content packed.
    --- Post updated ---
    i heard that the moonhawk got a new engine, i didn't know it was the same engine from the bluebuck but its also not uncommon in real life, companies like general motors used the same engine in their cars thorough the 60s and70s
     
  6. trekko727

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    Well it's the transitioning stage for the newer graphics updates (FYI AA has been fixed) , ai/traffic, and a lot of other stuffs that require the change of how the back-end stuff works in order for the devs to add/modify how things work.

    Not having to wait 6 months is great, so just gotta wait and see.. just like the map overview update, it was in the long awaiting list since 2016 (or earlier)
     
  7. Agent_Y

    Agent_Y
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    It's not the same engine, displacement is different and name too, but it looks near identical and the entire engine bay around it looks the same. Also Bruckell and Gavril have been confirmed to NOT be a part of a GM-like company.
     
    • Agree Agree x 7
  8. jonthefuzz

    jonthefuzz
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    i see, thank you for the information, it might be place holder till the moonhawk gets remastered that, the special and the T series i feel need updating the most.
     
    • Agree Agree x 5
  9. Elijah1

    Elijah1
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    If so Id like them to atleast finish up the remaining cars in need of a remaster before moving on
    Sunburst burnside T-series Ect
     
    • Agree Agree x 4
  10. bussin.buses

    bussin.buses
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    Supercar? Do you mean, ‘musclecar’?
     
    • Agree Agree x 2
  11. Koichiro Iketani

    Koichiro Iketani
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    Maybe something like the Callaway Sledgehammer, if that's not a supercar, i don't know what is
     
    • Agree Agree x 1
  12. bussin.buses

    bussin.buses
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    But he said “older”, so maybe muscle cars.
     
  13. ghost_cauli

    ghost_cauli
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    vector-w8-na-sprzedaz-7-e1578679618181-1180x500-c-center.jpg

    :confused:
     
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  14. bussin.buses

    bussin.buses
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    Now that would be cool. Wasn’t even aware that existed! ‘Murican Bolide competitor?
     
    • Agree Agree x 4
  15. coreyowenstannard

    coreyowenstannard
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    One thing we do need is more 2000s vehicles, that's something that is really lacking
     
    • Agree Agree x 3
  16. CrashHard

    CrashHard
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    It adds collision triangles for the dashboard, and add a inner floor with collision triangles. So the floor have 2 layers. And they remove the door opening collision triangles, (stuff can fall out, like crashtest dummies).
    I have a lot of cars to add for my CH Dummy 2.0 mod ;)
     
    • Like Like x 3
    • Agree Agree x 1
  17. Koichiro Iketani

    Koichiro Iketani
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    Oh my God i had forgotten about Vector, it's a shame it never appears in games
     
    • Agree Agree x 5
  18. urbanestdog45

    urbanestdog45
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    I think some off-road parts on these 2 cars can do with a bit of a refresh (sheet metal off road front bumper towing eyes (or whatever you call them) doesn’t have physics
     
  19. ManfredE3

    ManfredE3
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    I haven't had as much time as I'd like to play with the update but I think it's time anyway to do the look back. As last time I'm going to wait until we get a teaser to fully update this for 0.29:

    It's worth keeping in mind the devs specifically said that 0.27 was an outlier in terms of size and we shouldn't expect that again. This update was always going to be smaller after 0.27 wrapped up a fair bit of the confirmed upcoming content at the time.

    Also this update came out about 3 weeks earlier than I expected. Nice surprise there.

    Vehicle content:
    • ETK K-Series Remaster: A mild widebody was teased on Jul 12th 2022 but not seen in 0.26. The K-Series, while better quality than many not-yet-remastered cars in game, is possibly the worst for quantity of content and at least some work on remastering her will facilitate any work on her cousin the 800-Series, which is in the same boat in terms on needing a remaster.

    • SBR remaster: While there's no proper sign of a remaster coming up, @McBeamer94 and @dart have been going back and forth about some new intercoolers for the SBR's engine that are in the files. In order to actually use these the SBR's body would need some changes, which suggests this is possibly next on the list of upcoming remasters. Alternatively, this could be intended only for swapping it into different vehicles, but that seems like a waste of perfectly good intercoolers to me.

    • Moonhawk remaster: Again, no proper sign of a remaster but many speculate that her remaster is next due to the recent addition of a fascia for the pre-facelift. While it is odd that the team added this randomly, the Moonhawk is one of the few cars that has been getting infrequent content attention outside of remasters so I wouldn't put too much emphasis here.

    • Other remasters: The following vehicles have yet to be fully remastered and have not been mentioned above: Burnside '53 Special, ETK I-Series, Gavril Barstow, Gavril Grand Marshall (it was remastered but not to the same scope that current remasters cover), Gavril T-Series, Hirochi Sunburst, Ibishu 200BX, Ibishu Hopper, Ibishu Miramar, Ibishu Pessima mod.1988, Wentward DT40L

    • ETK remaster: Overall this went pretty much as most people expected after we got confirmation that the 800-Series was included in this.
      • Some of the details on the new configs did surprise me, but nothing really worth mentioning here.
      • I haven't had a chance to take as close a look at Rennspecht as I'd like to... It looks like I was accidentally right with my speculation about that weird looking logo on the 844 teaser, just for the wrong reasons. We did get a new company/logo on the ETK's, it just wasn't the one I thought it was. Rennscpecht certainly is a welcome addition to the game, but like most small companies in game we really don't have much information on them. Hopefully all of these smaller brands in game will get some attention soon.
      • The inclusion of a K-Series GT4 is awesome but once again leaves us with a new racing spec class in game that only has one vehicle that properly fits in the class. Hopefully we'll see the team come back to these classes and fill them out better.
    • SBR Remaster/Refresh: Nothing to say here, but I suspect this will be coming up soon. A GT spec SBR would pair really well with some of the content we've been getting like the K-Series GT4 and the Scintilla generic touring car
    • Moonhawk remaster: This one is perplexing. The Moonhawk is probably the worst looking car left in game, and the team keeps adding random small content to it. The 2 engines added in this update are great to see as they've been requested a lot and sorely needed. Still, the Moonhawk has a lot of issues and omissions left.
    • Other remasters: No sign of anything here, but it's worth noting that the T-Series had some attention with those hydraulic changes but overall hasn't been keeping up with the updates the rest of the roster has been getting
    Map content:
    • Automation test track remaster: See here for @BowlerHatJack's observations suggesting an Automation Test Track remaster. Aside from Cliff map this is the only map that hasn't been touched in the past few years.
      • Update 2023/03/14: Today's Teaser Tuesday is for map content and it sure looks like an Automation test track remaster. Update Speculation thread discussion starts here. I'm hesitant to put this in green as it is our first teaser for this, but the above post from BowlerHatJack suggests this has been WIP for at least several months now.
    • Again pretty much as expected here. Automation map got a nice beautification. Props to @BowlerHatJack for figuring this one out so far ahead
    • Additions to Johnson valley were a nice little surprise
    Gameplay:
    • We had the opening doors confirmed in the first teaser
    • The handful of new missions are nice to see, there's some fun new stuff
    Everything else"
    Physics & such:
    Everything Else:
    • We had some nice surprises like the broken mod locator and statistics, but nothing from the speculation list
     
    • Agree Agree x 7
    • Like Like x 3
  20. iva.rpm

    iva.rpm
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    I am enjoying the update so far. My new default is a high-revving, manual, rear wheel drive, naturally aspirated V8 station wagon (with the weakest version's badging, just like a BMW M3 with 318i badges), and I have also created a sexy, sporty 309 V8 Moonhawk, inspired by the Chevrolet Opala SS (even though the most powerful Opala SS had an inline six engine).
     
    • Like Like x 3
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