I‘m not sure by I think they said that they at least plan on implementing it on more cars (maybe they meant future cars and remasters)
Probably, although I wouldn’t think it would be that hard to add the vehicle triggers to every vehicle’s doors. I’m pretty sure the D-series already has a trigger for its tailgate anyway.
Maybe they'll make it so you can damage the starter? If I remember correctly, it only took a few days after the triggers were introduced, for an openable doors mod to be released
I wanted to know what happened to the Covet Remaster. because I updated it now and I didn't find it. any news about or why?
it's not out yet, it's probably gonna come out within the next few updates like what happened with the bolide remaster
Im betting that the next update will release the remastered covet and moonhawk side by side, and instead of adding a new vehicle, simply add new bodystyles to the existing chassis to increase the diversity the platforms have to offer.
I believe the Scintilla was the test bed, and they wanted to see how players used the feature and see if anything was broken before adding it to all the other vehicles. Source: https://www.beamng.com/threads/0-25-discussion-thre
I don't see any reason to expect a Moonhawk remaster in 0.26, and I really hope that she gets the spotlight for whatever update it's in. One of the things that really worries me with both the Moonhawk and T-Series remasters is content. While I'll be happy to see quality improvements (I don't use either of them anymore since the Moonhawk looks like a RoR port and the T-Series isn't much better), their potential to realized content ratio is absolutely atrocious. Both of those need D-Series sized remasters as far as content goes IMO, and I'd hate for them to get shafted content wise like the Pessima did (that thing is absolutely beautiful but outside of the JTC config it was pretty content light) What would make a lot more sense is a 1980's Pessima remaster with the Covet, since they are contemporary volume economy Ibishu FF compacts which share an engine choice.
To be clear to anyone who doesn't know, this is for audio only, so no, BeamNG isn't getting RTX style Ray Traced graphics. Ray Traced audio is still an incredible achievement and will be a great improvement to the game. I'm really excited for it!
I forgor :skull: i rember i had it on an older version maybe when i first started playing..? i really dont rember that well i think a couple YBR videos had it check dms
That's amazing, I'm not bothered if they don't add ray traced reflections since it looks good already (just foliage needs improving), audio is a major factor for games like this. Looking forward
That doesn't mean what you think it means. It's more like this: It's basically doing a line from point A to point B and seeing if you hit anything in the way.