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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Aquila:)

    Aquila:)
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    I‘m not sure by I think they said that they at least plan on implementing it on more cars (maybe they meant future cars and remasters)
     
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  2. Blue Bird Gaming

    Blue Bird Gaming
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    Probably, although I wouldn’t think it would be that hard to add the vehicle triggers to every vehicle’s doors. I’m pretty sure the D-series already has a trigger for its tailgate anyway.
     
    • Agree Agree x 1
  3. Koichiro Iketani

    Koichiro Iketani
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    Maybe they'll make it so you can damage the starter?
    If I remember correctly, it only took a few days after the triggers were introduced, for an openable doors mod to be released
     
  4. SemKill

    SemKill
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    I wanted to know what happened to the Covet Remaster. because I updated it now and I didn't find it. any news about or why?
     
  5. CatAstrophe05

    CatAstrophe05
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    it's not out yet, it's probably gonna come out within the next few updates like what happened with the bolide remaster
     
  6. Car8john

    Car8john
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    Im betting that the next update will release the remastered covet and moonhawk side by side, and instead of adding a new vehicle, simply add new bodystyles to the existing chassis to increase the diversity the platforms have to offer.
     
    • Agree Agree x 9
  7. Sturpy

    Sturpy
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    I hope this is the case. I doubt it though ngl.
     
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  8. crazikyle

    crazikyle
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    I believe the Scintilla was the test bed, and they wanted to see how players used the feature and see if anything was broken before adding it to all the other vehicles.
    Source:
    https://www.beamng.com/threads/0-25-discussion-thre
     
    • Like Like x 4
  9. ManfredE3

    ManfredE3
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    I don't see any reason to expect a Moonhawk remaster in 0.26, and I really hope that she gets the spotlight for whatever update it's in. One of the things that really worries me with both the Moonhawk and T-Series remasters is content. While I'll be happy to see quality improvements (I don't use either of them anymore since the Moonhawk looks like a RoR port and the T-Series isn't much better), their potential to realized content ratio is absolutely atrocious. Both of those need D-Series sized remasters as far as content goes IMO, and I'd hate for them to get shafted content wise like the Pessima did (that thing is absolutely beautiful but outside of the JTC config it was pretty content light)

    What would make a lot more sense is a 1980's Pessima remaster with the Covet, since they are contemporary volume economy Ibishu FF compacts which share an engine choice.
     
    • Agree Agree x 3
  10. RAINY

    RAINY
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    No way, I haven't seen this here before. Seems really cool
     

    Attached Files:

    • PolEvidence.png
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    • Agree Agree x 1
  11. Acrain7

    Acrain7
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    To be clear to anyone who doesn't know, this is for audio only, so no, BeamNG isn't getting RTX style Ray Traced graphics. :)
    Ray Traced audio is still an incredible achievement and will be a great improvement to the game. I'm really excited for it!
     
    • Agree Agree x 10
  12. Car8john

    Car8john
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    ...yet

    you never know what else they are going to throw in
     
    • Agree Agree x 2
  13. RobloxFan2

    RobloxFan2
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    I forgor :skull: i rember i had it on an older version maybe when i first started playing..? i really dont rember that well
    i think a couple YBR videos had it
    check dms
     
  14. daniel-w

    daniel-w
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    BeamNG Team

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    That's amazing, I'm not bothered if they don't add ray traced reflections since it looks good already (just foliage needs improving), audio is a major factor for games like this. Looking forward :)
     
    • Agree Agree x 2
  15. alentaylor22

    alentaylor22
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    So we will know have an ACC mode?
     
  16. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Probably not, doesn't seem like it's worth the effort.
     
    • Agree Agree x 2
  17. LiterallyAPastry

    LiterallyAPastry
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    That doesn't mean what you think it means.

    It's more like this:


    It's basically doing a line from point A to point B and seeing if you hit anything in the way.
     
  18. Turbo49>

    Turbo49>
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    Also known as raycasting, right ?
     
    • Agree Agree x 1
  19. robert357

    robert357
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    Shame.
     
    • Agree Agree x 2
  20. Zero

    Zero
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    Can someone explain this like I'm 5, what would this mean for the gameplay?
     
    • Agree Agree x 1
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