1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Mad_Makaron

    Mad_Makaron
    Expand Collapse

    Joined:
    Jan 20, 2018
    Messages:
    575
    Egypt?
    Africa?
     
    • Agree Agree x 2
  2. VladAdniralov999

    VladAdniralov999
    Expand Collapse

    Joined:
    May 27, 2022
    Messages:
    1
    hello dear developers, are there any plans to add mods to the steam workshop?
     
  3. Truker27

    Truker27
    Expand Collapse

    Joined:
    Sep 18, 2019
    Messages:
    192
    I Have another question, this time about vehicules. Is another "big" vehicule in the plans ? Like a new truck (european why not), a bus or even a van ?
    Thanks for taking the time to answer our question ! It's really appreciate and refreshing :)
     
    • Like Like x 4
  4. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,220
    • Agree Agree x 3
  5. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,321
    They cant add community made mods to the workshop..?
     
  6. schnitzer.

    schnitzer.
    Expand Collapse

    Joined:
    Sep 7, 2021
    Messages:
    32
    Will be there new function for parking light or whatever its called? (These orange things on bumper) i5.jpeg i6.jpeg
     
    • Agree Agree x 2
  7. Dexl

    Dexl
    Expand Collapse

    Joined:
    May 29, 2021
    Messages:
    190
    Nah, its all wet and rainy at the moment!

    OT:
    Tdev, is a stability/better integration update for the PostFX system coming some time in the future?
     
    • Like Like x 3
  8. Matt_890s

    Matt_890s
    Expand Collapse

    Joined:
    Aug 10, 2021
    Messages:
    678
    Those are blinkers/turn signals on the Beemer, the ones on the Benz look like foglights, I could be wrong though.
    --- Post updated ---
     
  9. Skoda_Lover

    Skoda_Lover
    Expand Collapse

    Joined:
    Oct 2, 2021
    Messages:
    199
    It's USDM MARKERS
     
  10. Wild Hog

    Wild Hog
    Expand Collapse

    Joined:
    Oct 30, 2016
    Messages:
    1,144
    Maybe there's going to be a pre-flooded version^^
     
    • Agree Agree x 3
    • Like Like x 1
  11. McBeamer94

    McBeamer94
    Expand Collapse

    Joined:
    Jan 4, 2019
    Messages:
    2,558
    These are marker lights for the USDM versions of the cars. Nothing to do with parking lights.

    That said, the small cornering lights ClassicMike made for the ETK 800-Series as a mod can be added as official content to the Headlights of the 800 because they complete their functionality and they really improve visibility during night time. So I think they could be added in the remastering of the 800-Series! ;)
    https://www.beamng.com/resources/etk-800-cornering-lights.14660/
     
    #42351 McBeamer94, May 27, 2022
    Last edited: May 27, 2022
  12. moses72

    moses72
    Expand Collapse

    Joined:
    Feb 4, 2021
    Messages:
    2,309
    wait a minute
    DRI remaster?
     
    • Agree Agree x 5
  13. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,459
    This is great news :D
    Though, one more question. Are you planning on making a sort of in-game public file explorer available anywhere inside BeamNG?
    I recently noticed there is none outside the world editor even though this seems like something which could come in handy for a lot of things.
    My solution to this was to use TorqueScript to display a windows explorer window with the intention of selecting and opening a file,
    though seeing that TorqueScript's removal is good on its way I'll have to find another solution.
    Thank you for doing this Q/A session:)
     
    • Agree Agree x 1
  14. FenderBenderTV

    FenderBenderTV
    Expand Collapse

    Joined:
    Jan 27, 2021
    Messages:
    124
    A third of the current size!? That would mean (according to my computer) the game would only take up about 9.30 GB! Thats insane!
     
    • Agree Agree x 10
  15. DOUGL4S1

    DOUGL4S1
    Expand Collapse

    Joined:
    Sep 27, 2016
    Messages:
    409
    upload_2022-5-27_9-55-4.png
    Antarctica map confirmed!
     
    • Like Like x 17
  16. LiterallyAPastry

    LiterallyAPastry
    Expand Collapse

    Joined:
    Jun 15, 2021
    Messages:
    42
    Is there any chance we'll see more optimizations for scenarios where there's lots of vehicles displayed? In particular, stuff like that being exposed to lua? It'd be really great for certain things if we could activate a lower simulation rate / lower level of detail (?) mode for physics on vehicle objects so that we could have more vehicles loaded in a level at once!
     
    • Like Like x 3
    • Agree Agree x 1
  17. Blue Bird Gaming

    Blue Bird Gaming
    Expand Collapse

    Joined:
    Feb 2, 2021
    Messages:
    1,668
    Arizona or new mexico? Vegas? Maybe somewhere in the middle East?
     
    • Like Like x 4
    • Agree Agree x 2
  18. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,220
    • Agree Agree x 4
    • Like Like x 1
  19. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    Ooh I hope we get a North Africa map for truck rallies!
     
    • Agree Agree x 6
  20. youwerelucky

    youwerelucky
    Expand Collapse

    Joined:
    May 28, 2014
    Messages:
    192
    Not that I am very fond of it but a Gulf emirates/Saudi map could make some sense because of car subculture, dessert, Dakar style racing, etc.
     
    • Agree Agree x 3
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice