1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Yash_gamin144

    Yash_gamin144
    Expand Collapse

    Joined:
    Apr 24, 2021
    Messages:
    1,959
    Hey @tdev when is the new update expected to come?
    (sorry if im annoying)
     
    • Like Like x 2
  2. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,320
    When its ready
     
    • Agree Agree x 18
    • Like Like x 2
  3. zachariah.74

    zachariah.74
    Expand Collapse

    Joined:
    Apr 10, 2022
    Messages:
    784
    ^ This, I really hope so.
     
    • Like Like x 1
  4. Yash_gamin144

    Yash_gamin144
    Expand Collapse

    Joined:
    Apr 24, 2021
    Messages:
    1,959
    I said "expected"
     
    • Agree Agree x 1
  5. DeusHorizon

    DeusHorizon
    Expand Collapse

    Joined:
    May 9, 2018
    Messages:
    80
    It is great to see you guys doing some Q&A :)

    There are some things that I wanted to ask:
    1. As you might know, we haven't got much news about any new map level in development since the end of 2018 (release of Italy), besides awesome re-masters of the old. Do you have any plans to bring more and new environments to the game?
    2. Do you ever plan to have a blog post about the process of naming of the vehicles, deciding what kind of cars to make, concept arts or something similar?
    3. Will we see more engine options in the upcoming new vehicles and/or re-masters? For e.g. V10, V12 and some others that are yet to be represented in the game.
    4. Do you have plans to add RHD across more vehicles?
    5. Finally, will the new supercar affect the changes to the driving model, such as aerodynamics?

    Thanks for the answers! Keep doing the great work! ;)
     
    • Like Like x 5
    • Agree Agree x 1
  6. zachariah.74

    zachariah.74
    Expand Collapse

    Joined:
    Apr 10, 2022
    Messages:
    784
    When it's ready
     
    • Agree Agree x 4
  7. D A R K

    D A R K
    Expand Collapse

    Joined:
    Jan 14, 2022
    Messages:
    176
    Read everything Tdev posted today on this thread, there are answers for all of your questions
     
    • Agree Agree x 4
  8. Yash_gamin144

    Yash_gamin144
    Expand Collapse

    Joined:
    Apr 24, 2021
    Messages:
    1,959
    b r u h
     
  9. Jack The Ripper 2

    Jack The Ripper 2
    Expand Collapse

    Joined:
    Jun 9, 2017
    Messages:
    337
    Thank you very much, would be great to have some answers on this topic if possible, keep up the great work on this awesome game!
     
    • Agree Agree x 1
  10. Car8john

    Car8john
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    6,394
    Im more interested in this 'deformable terrain' tdev mentioned, would this refer to things like knocking over signs and street lamps, driving my car clean through the windows of the car dealership, or deformable guardrails? any idea of what you guys consider the cutoff point for what you want to deform and what you want to remain rigid?
     
    • Agree Agree x 9
  11. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,220
    There's also mud.
     
    • Agree Agree x 5
  12. Car8john

    Car8john
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    6,394
    deformable mud would be really cool
     
    • Agree Agree x 4
    • Like Like x 1
  13. Leroux83

    Leroux83
    Expand Collapse

    Joined:
    Jul 26, 2017
    Messages:
    296
    Hi Tdev,

    Do you plan to expand existing maps, like for example add something to the Island at the end of WCUSA's bridge ?

    Anyway, that's pretty cool to answer us ! Communication is always a good thing ! ;)
     
    • Like Like x 8
  14. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    Just gonna ask this here as this is probably the most appropriate place:

    Could we have another "Something is still on the horizon" esque blogpost at some point in the future discussing the game and the next steps as a whole again? It's been years since the last one, and it would definitely help make things a lot clearer for the community as to what the larger goals for this project are.
     
    • Agree Agree x 9
  15. SuperDuperViralThing

    SuperDuperViralThing
    Expand Collapse

    Joined:
    Nov 10, 2017
    Messages:
    152
    whoa! thats really cool! kinda shows how realistic beam actually is.
     
    • Agree Agree x 4
  16. McBeamer94

    McBeamer94
    Expand Collapse

    Joined:
    Jan 4, 2019
    Messages:
    2,558
    This is gonna be very interesting because BeamNG vehicles are different to each other and represent various types of vehicles and body styles we see IRL. And any kinds of vehicles/body styles that may've not entered the BeamNG world yet are still out there! ;)
    So yes, a blogpost about the vehicle creation procedures will be 1000% interesting, I believe! ;)

    You're the best devs ever!! We all love you and your work!! ❤
     
    • Agree Agree x 8
  17. trekko727

    trekko727
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    233
    when did the feature freeze started? this week (today or a few days back)? or following week? thanks, we’d know when the update would release so the folks will stop asking. :p keep up the great work!
     
  18. Davazz

    Davazz
    Expand Collapse

    Joined:
    Sep 1, 2017
    Messages:
    102
    Will there be a racing mode in the forseeable future where you can race AI on the track?
     
    • Like Like x 1
  19. Lzermor

    Lzermor
    Expand Collapse

    Joined:
    Apr 20, 2022
    Messages:
    7
    Hello, is a passage of the map Italy in PBR planned for the 0.25?
     
  20. ITHEPUNISHER

    ITHEPUNISHER
    Expand Collapse

    Joined:
    Sep 23, 2018
    Messages:
    518
    Better police chases would be awesome as sometimes it feels too easy to get away or they ain't smart enough to stop the player vehicle.
     
    • Agree Agree x 6
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice