I totally agree. I believe that in the gaming industry, in order to be communicative, you must first have tangible evidence that the content you may've promised works and unrolls good during gameplay - that's what game testing is for after all. In other words, I totally understand why the Dev Team hasn't given us a hint for the past 2 months or so, because they must first ensure that any bug found during content creation/development is ironed out. After all, there have been many times we've seen the "overpromise - underdeliver" scenario unfolding in this industry in the past and it's a bad experience for both parties. As for the increase of the number of employees with every succeeding update, this is also a chance to diversify (sic) the job positions. For example, there could be a job in which someone, before any update drops, makes a final inspection of a vehicle's variants and puts the correct parts on each variant, for the best presentation, so as we do not have to point out the wrong parts in the forum. This is supposing such a job doesn't exist in the Team - it does exist, it just seems that it has to get more observational, more eagle-eyed. That's what I think at least. --- Post updated --- Looks kinda like an '04 Pontiac GTO mixed with a Japanese car. Nice enough but not really fitting to the Bastion.