Realistically, while it would certainly be more time consuming, in the long run the only real way to complete WCUSA would be to remake it entirely, at a larger size. (ideally twice as large) There is simply too much content for the existing space provided, leading it to feel cramped and unfinished. It could also be possible to separate WCUSA into multiple maps, with some form of gateway between them in the tunnel systems, but that would require a huge decrease in loading times and would present a whole host of problems for Career Mode, AI, and any (albiet unofficial) multiplayer play, as well as some scenarios, with players traveling from map to map in the midst of them.
this exactly, if Belasco is going to be used in the official campaign (which im 100% certain it will be) then WCUSA needs a serious overhaul to justify the free roam aspect of the campaign, what i really want to see get pulled off is them linking all of the maps together for the official campaign, as i feel like its going to almost be like San Andreas where you go from city to city each sort of chapter of the campaign
Everybody's talking about massive expansions to WCUSA. Meanwhile, I'm just sitting here hoping that the dev team will add street signs to the intersections. (Navigating to a particular point in the city without them can be frustrating at times. I keep turning onto the wrong road in the grid.)
Oh my! Such a shame! May he R.I.P.! True that, WCUSA was the first (or, rather, the second, if we count in the DRI which got replaced by the JRI) ambitious project of seeing how the edges of the map could be expanded and how the heightmap could be exploited, so I think I have to agree with the others saying that it has to go through a complete makeover sometime and grow in size in order to better serve its purpose as an urban environment. I just think that 90% of the existing map could be included in that larger map and have roads connecting it to the rest of the road network of the map. I say "90%" because the remaining 10% are the oil refinery reservoirs which must not be together with the fish market and some other office buildings at the Dockyards but rather be on a separate site, specifically designed for this purpose, away from the downtown and the promenade.
Yeah, just doing it for fun. Nothing to speculate. However, I will say it’s better than “uPdAtE tOmOrrOW”
Well, I speculate that ... (Throws dart at board) ... when the Miramar gets its remaster, there's going to be a rally variant introduced to go with fairly recent addition of rally suspension to the Miramar and general improvements to rally tires across the entire vehicle lineup.
Miramar rally suspension has been around for a while I think. I remember playing with it over a year ago
the burnside rally variant, although unrealistic and unimaginably silly, would easily be one of my new favourite cars maybe someone did actually use a 50s ameriboat sedan as a rally car, who knows?
That's why I guessed it. One of my favorite things in the whole wide world of motorsport is the 1976-to-mid-eighties SCORE class 6. These cars were racing in the famous Baja 500 and Baja 1000 races. Granted, a number of these quasi-homebrew contraptions were later-model cars (like the famous Snortin' Norton Chevy Nova), but a lot of the smaller independent teams seemed to favour late-fifties American iron.
Nice idea this one! It would look perfect dressed in some reproduction of a classic Datsun rally livery (like the red livery of the Datsun Bluebird 510 or that of the 240Z)! --- Post updated --- I don't think it would look unrealistic and silly. You need soft suspension for absorbing the bumps, potholes and planted rocks of a soil/gravel road. Plus, the Sweds have been doing it for some years!