Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Brother_Dave

    Brother_Dave
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    Sounds sort of, kinda like, just maybe one bounce GI type behaviour, as long as all things have the PBR maps? Is it? Is it really that? :eek:
     
  2. ryakra

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    no, its using the dynamic reflection map as the cubemap for reflection for other objects, like the tires and probably the car internals as well. Not light bounce, just reflections and spec hits
     
  3. Brother_Dave

    Brother_Dave
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    Ive been thinking about using dynamic reflections as a 'cheat' GI much like the tire tracks on the drag strip. Anyways, the quote is this, which sure does sound like its a light/illumination source:

    "because in PBR every material uses the dynamic reflection cubemap as a 360 degree lighting source."

    Of course relections are light in reality but you know what i mean.
     
  4. ryakra

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    Yes I know how it sounds, and I may be wrong, but it does seem like it means 360 lighting source in the sense of lighting specular. Previously iirc it was just a flat image and any spec hits came from other means, but now it can have spec hits from the dynamic image. Almost as if the 360 lighting source was an hdri and can emit light itself, just for specular only. That is how it sounds at least
     
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  5. Brother_Dave

    Brother_Dave
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    Then we're thinking of more or less the same thing, in different wording. When i say one bounce GI type behaviour, im talking about taht and only effective on pbr materials.
    Anyways, we can leave that. Im looking forward to it nonetheless.
     
  6. Bifdro

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    Oh boy, the current game looks flat :D
    --- Post updated ---
    Just made a little something :) (*the two pictures are not mine!*)
     

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  7. Jack The Ripper 2

    Jack The Ripper 2
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    PBR is simply an amazing addition to BeamN.G, The rubber looks more like rubber, metal loks more like metal, and the car paint doesn't even fell the same, even the glass looks better.
    --- Post updated ---
    Yeah, depends on what the "just fine" would be, I have an RX570 4GB, and it suffers a lot on bigger maps, ususally getting around 58-59 FPS, on smaller ones I can get up to 70 unless there are many trees, but I run the game on low settings, not lowest (I know it boosts FPS a lot, but takes away a lot of immersion), I know the effects of FSR on 1080p gaming for higher end GPUS are minimum, but it would also help people playing on higher resolutions and higher end GPUS to get more FPS, and it wasn't shown the effects on lower GPUS yet, but I think it would be considerable, as the tests shows that it is at least better than running the game as 720p.
     
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  8. DaddelZeit

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    My PC can't even reach that on any vanilla map :p
     
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  9. SKB

    SKB
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    PBR makes this game shine.



    also, to me it feels like it needs a tiny bit more contrast to make the shadows a bit (a teeny tiny bit) darker.
     
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  10. Turbo49>

    Turbo49>
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    Mine only could on Gridmap until i downscaled from 1600x900 to 1280x720.
     
  11. vmlinuz

    vmlinuz
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    Speculation: Update this week
     
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  12. Slugfest

    Slugfest
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    Speculation: it's way too early
     
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  13. united.

    united.
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    long shot
     
  14. Bifdro

    Bifdro
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    I think no! Since (see yold yoututbe videos) if BeamNG uploads a video of an update which is not out yet, then we have to wait a few days or weeks. So July is possible - or this week? :confused:
     
  15. mrsmash

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    that would be good, but I'm thinking more of mid-July
     
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  16. EruptionTyphlosion

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    I see the update not coming this week, but in the week or two after.

    My reasons are as follows:
    - Steamdb gets updated multiple times a day in the week or two before an update (bug fixing), this has begun over the past couple days.
    - We have a full update quality trailer for PBR, with version number and everything. Those only drop a week or two before an update at most.
    - On the BeamNG tech site the devs mentioned wanting to update tech every 3 months. It would make sense to update tech and drive around the same time, and it's been nearly 3 months since the last update.
     
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  17. WhatNot98

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    July 17th is the date I'm calling it
     
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  18. Slugfest

    Slugfest
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    That's a Saturday...
     
  19. WhatNot98

    WhatNot98
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    16th then
     
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  20. DaddelZeit

    DaddelZeit
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    It doesn't make sense for the devs to update the game on a friday, since they will have to start fixing bugs that the community found almost immediately and a weekend definitely would stand in the way.
     
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