1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. KrukasKlep

    KrukasKlep
    Expand Collapse

    Joined:
    Aug 2, 2018
    Messages:
    669
    Some of this "speculation" done here seems to be things like "hmm yes the next update will have content".
     
    • Agree Agree x 11
  2. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    It sounds like BeamNG.tech updates are going to release every 3 months according to the documentation. Given it is supposedly going to share some improvements with BeamNG.drive (notably linux support), and I would assume (though I might be wrong) that it would be developed in tandem with BeamNG.drive. Could BeamNG.drive be moving from a 4 month update cycle to a 3 month one? This is just speculation, but I'm curious how this will play out.
     
  3. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    The problem is that "optimal tire performance" in BeamNG is still not the best, so adding simulation that makes them intentionally perform worse would take them from "at least passable" to "Civetta Bolide in 2014" pretty quickly unless the tire model is better than I give it credit for
     
    #31223 vmlinuz, Jun 17, 2021
    Last edited: Jun 17, 2021
  4. etca1515

    etca1515
    Expand Collapse

    Joined:
    Jan 14, 2019
    Messages:
    791
    Can someone bring back the release estimation chart?

    Asking for a friend
     
  5. _Tanco

    _Tanco
    Expand Collapse

    Joined:
    Jan 7, 2017
    Messages:
    247
     

    Attached Files:

    • Capturedcran83.png
    • Like Like x 6
  6. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    1,124
    hmm yes the update after next will also have content
    --- Post updated ---
    I think it is at a 3 month one, just a little late pretty often :D
     
    • Agree Agree x 3
  7. esesel

    esesel
    Expand Collapse

    Joined:
    Feb 18, 2019
    Messages:
    740
    I would say compared to other sims beamng cars tend to have o little too much grip not too little
     
  8. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,226
    I think the grip on street cars and offroad cars is perfect but race cars lack a little grip.
     
  9. Jakux

    Jakux
    Expand Collapse

    Joined:
    Jul 1, 2020
    Messages:
    2,104
    So... oh boy a lot happened here huh?
    Can I get a summary of what happened when I was gone? Links of pages where the most important things happened?
     
  10. Brother_Dave

    Brother_Dave
    Expand Collapse

    Joined:
    Aug 16, 2012
    Messages:
    1,739
    What Discord moderator? Or atleast in what circumstances :eek: This is honestly the one thing i care for in possible updates!
     
  11. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,960
    *Casually flips pessima racecar around corner*
     
  12. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,226
    I was more talking about the hillclimb versions - with these gigantic wings i think they should have a bit more grip and they should also not take off that much when hitting a kerb.
    --- Post updated ---
    Ibishu Wigeon WIP showed on the Beamng Twitter:
    upload_2021-6-17_10-39-16.jpeg
    tdev posted an image here that looks like PBR (that is now confirmed by a discord moderator):
    upload_2021-6-17_10-39-6.jpeg
     
    • Like Like x 4
  13. Jakux

    Jakux
    Expand Collapse

    Joined:
    Jul 1, 2020
    Messages:
    2,104
    Oh.
    Well, that's... interesting. Thanks
    Wait, Beamng will run on a new engine?
     
  14. Rocker45

    Rocker45
    Expand Collapse

    Joined:
    May 4, 2021
    Messages:
    74
    No, it's just PBR (physically based rendering)
     
  15. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
    Expand Collapse

    Joined:
    Mar 6, 2015
    Messages:
    1,445
    Can't wait for my gaming rig to officially become obsolete because of this. It never stopped the random BSOD fits so it probably needs a replacement something or other anyway, but I need that money for IRL car stuff!
     
  16. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,226
    Maybe, i forgot to add that they said in the documentation that linux will be supported, and since torque can't run on linux, that certainly means Vulkan is coming.
     
  17. ryakra

    ryakra
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    215
    Since people are screaming 'omg vulkan'...
    does that mean im 2 outta 3 now?
    do yall believe me now
     
    • Agree Agree x 4
    • Like Like x 1
  18. Brother_Dave

    Brother_Dave
    Expand Collapse

    Joined:
    Aug 16, 2012
    Messages:
    1,739
     
    • Like Like x 1
  19. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,226
  20. The Shotty

    The Shotty
    Expand Collapse

    Joined:
    Mar 15, 2014
    Messages:
    1,561
    I wonder if/when BeamNG will get post processing stuff like motion blur/radial blur for photo mode
    It's a small hope of mine that it comes with all the PBR stuff
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice