Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Turbo49>

    Turbo49>
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    But the name is just "Pigeon" with a W, and the chassis look like a ladder chassis, wich don't prove anything n
    If it is based off the pigeon, it's surely gonna be front engined.
     
  2. KrukasKlep

    KrukasKlep
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    its based on the pigeon frame, ofc it will be front engined
     
  3. Mad_Makaron

    Mad_Makaron
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    :confused:
    BeamNGPS5.jpg
     
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  4. etca1515

    etca1515
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  5. KrukasKlep

    KrukasKlep
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  6. Penguin72

    Penguin72
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    BeamNG will probably never come to playstation. I'm not sure where you found this, but it is edited.
     
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  7. Softair

    Softair
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    I think he made it
     
  8. WhatNot98

    WhatNot98
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    While BeamNG will most likely never port to console, it is fair to say that the current gen consoles such as PS5 are now more than capable of running it on high settings AND with a ton of mods
     
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  9. Mad_Makaron

    Mad_Makaron
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    Ye
     
  10. Turbo49>

    Turbo49>
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    Maybe not, the problem (from what i heard) is that consoles lack cpu power and beamng asks for a LOT of cpu power, where the gpu isn't veryy sollicited.
     
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  11. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Look at the frame, it appears to have the same A-shaped frame of the pigeon
     
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  12. esesel

    esesel
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    The consoles have roughly equivalent CPU power to a r5 3600, while this not a particularly good CPU to run beam on you can expect 8 cars to run smoothly... It's alot better than the forum user's average of moms old Ultrabook.
     
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  13. KrukasKlep

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    Still, the interface and the controls would be a nightmare
     
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  14. SKB

    SKB
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    Also, controls for basically any extra items..
    Shift+ctrl+alt+backslash+a+t for black hole.
     
  15. ryakra

    ryakra
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    You know you can already play the game with only a controller right? the entire UI works with controller. I use one often and it works perfectly fine. Not the best in some aspects but it works. If KSP can be made to run on console why cant beamng some day? It used to be a performance issue and now that is changing, now its just a time issue.
     
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  16. ElectricFoxES

    ElectricFoxES
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    I'm sorry, what? Sorry for off-topic but what exactly makes it not a good CPU? It's not exactly the latest and greatest but it's pretty darn up to par for modern CPU performance. At stock clocks mine runs effortlessly. Granted, I've "only" got 8 GB of RAM (for how hungry this game is) and a GTX 770, which already kinda struggles with lighting, but the 3600 is absolutely not a bottleneck in regular solo play. Is there something I'm missing by not playing with AI? The physics benchmark returns a max of 20 cars. Is this inaccurate??
     
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  17. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    It's not a matter of can and can't, it's a matter of "is it worth it for the beamng devs to do all this work for a game that hasn't left alpha?"
    the devs have said no multiple times.
     
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  18. ryakra

    ryakra
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    Yeah that is what I meant by 'its just a time issue'
    Its too much work to do atm
     
  19. dart

    dart
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    how long have the Sideskirts slot and the Rollcage slot been in the midsize jbeam for?
     

    Attached Files:

    • Screenshot_2.png
    • Screenshot_1.png
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  20. Uzthiudiskazspreko

    Uzthiudiskazspreko
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    Glad to see more things coming to BeamNG. Looking forward to when BeamNG is fully done many years from now and all things that will come.
    More likely than not that heaps more EV will come within next 20 years. :D
     
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