1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Softair

    Softair
    Expand Collapse

    Joined:
    Jan 8, 2021
    Messages:
    581
    exactly
    he said the cars are very detailed and right after that said that they look bland
    for the third time
    he reacted to the second part of the post, he didn´t confirm anything, he just approved that @vmlinuz knows that the devs listen to the community
     
  2. gtaman788

    gtaman788
    Expand Collapse

    Joined:
    Aug 15, 2012
    Messages:
    712
    Sorry I didn't realize my mistake :)
     
  3. Bifdro

    Bifdro
    Expand Collapse

    Joined:
    Sep 29, 2017
    Messages:
    399
    Why Friday unlikely?
    --- Post updated ---
    I think making the hood openable for devs are just a few days...
     
  4. RY4NDY

    RY4NDY
    Expand Collapse

    Joined:
    Oct 7, 2016
    Messages:
    37
    I'm pretty sure the RoR character wasn't physics-based; for instance he couldn't collide with vehicles, or maintain momentum when the players stops pressing the walk button. Unlike this one in BeamNG, that is physics-based and can do those things.
     
    #29004 RY4NDY, Mar 26, 2021
    Last edited: Mar 26, 2021
  5. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    2,985
    the RoR character was also really primitive in terms of animation and such, to try and bind GTAV-esque fluid animations to a physics object would be a nightmare.
     
    • Agree Agree x 6
  6. Spoon R24

    Spoon R24
    Expand Collapse

    Joined:
    Jan 19, 2021
    Messages:
    109
    If the wendover can use a supercharged v6 like the legran, does that mean both uses the same engine?
    --- Post updated ---
    wen rele salad wedover !?
     
    • Agree Agree x 2
    • Like Like x 1
  7. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    I wouldn't call this all the info. As you said, similar info. It's mostly all about the same thing.
     
    • Agree Agree x 1
  8. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    that would be interesting. it would be neat for like a space-future version that has that as well as a command button that turns on autopilot (ai)
     
  9. bmwcrazy456

    bmwcrazy456
    Expand Collapse

    Joined:
    Mar 26, 2018
    Messages:
    537
    Did it happen lol?
     
    • Like Like x 1
  10. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,505
    Releasing on the days Monday through Thursday allows, at the minimum, one work day dedicated to bugfixes before the weekend. (Friday). If the Devs were to release an update on a Friday, they would then have to work over the weekend; Either working full or part time on bugfixing, or possibly even forgoing bugfix development until Monday; Neither of which are desirable for the developers, who would have to work over the weekends, or for the player base. who may receive less thorough and/or delayed hotfix releases.
     
    • Agree Agree x 1
  11. jordanpuma

    jordanpuma
    Expand Collapse

    Joined:
    Aug 10, 2012
    Messages:
    107
    A thought I just had about walking mode, with the addition of interaction points for cars, could that be the framework for interacting with our vehicles in more dynamic ways?

    I just mean interactions like swapping a blown tire for the spare, moving cargo in/out of a vehicle, stuff like that, probably not refuelling since we don't have gas caps (EuroTruckSim style refuel zone instead?)

    I'm really hoping when we get career mode, we'll be able to repair/replace certain parts of our vehicles instead of generating a "fresh" instance of the vehicle every time. I like the idea of keeping a beater running, things like unibody damage and stuff obviously can't be fixed just like that, but if I hit a rock and mess up my suspension on one side, I'm hoping I'll be able to just repair the broken suspension components and discard/replace the busted body panels.

    We don't really know too much about the career mode yet, and I know what I'm picturing is very SLR:R-esque, so I guess I'm just hoping that it goes more towards that direction over being overly forgiving or punishing (would be equally not fun or cheap to have to fix the whole car just to realign the suspension.)
     
    • Agree Agree x 7
  12. Noobinator_83

    Noobinator_83
    Expand Collapse

    Joined:
    Mar 8, 2021
    Messages:
    228
    69th message nice
     
    • Like Like x 1
  13. jordanpuma

    jordanpuma
    Expand Collapse

    Joined:
    Aug 10, 2012
    Messages:
    107
    What can I say, we do a little trolling

    Even if we don't get a character model, hopefully the character will have some sort of visual representation, will make Multiplayer a lot more interesting than it already is.
     
    • Like Like x 1
  14. Penguin72

    Penguin72
    Expand Collapse

    Joined:
    Dec 11, 2020
    Messages:
    729
    Quite surprised nobody has mentioned this yet, but Car_Killer posted this on community screenshots. What do you guys think it means?
     
    • Like Like x 3
  15. SuperDuperViralThing

    SuperDuperViralThing
    Expand Collapse

    Joined:
    Nov 10, 2017
    Messages:
    152
    I think it could possibly be showing off new camera settings?
     
  16. Noobinator_83

    Noobinator_83
    Expand Collapse

    Joined:
    Mar 8, 2021
    Messages:
    228
    For a second I thought it was new gridmap and I got super exited
     
    • Agree Agree x 1
  17. Softair

    Softair
    Expand Collapse

    Joined:
    Jan 8, 2021
    Messages:
    581
    It seems bigger to me and I think there are some new ramps, apart from the one the video is showcasing.
    The Gravity Fuel scenario includes refueling, you just drive into a predefined spot and the car automatically starts refuelling.
     
    • Agree Agree x 2
  18. Dothero

    Dothero
    Expand Collapse

    Joined:
    Oct 30, 2018
    Messages:
    101
    Isn't it already possible with the camera thing for the replay ?
    Maybe it's just a new form of art. Totally forgot about the gridmap revamp. Not gonna be in the next update IMO.
     
    • Agree Agree x 5
  19. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,505
    To me it looks like a ton of different variations of the gridmap loop-de-loop. The way they're all the same shape and position at both ends of the loops reminds me a lot of how the developers stack objects in blender, often with interchangeable items like wheels and tires, which makes me think maybe we are seeing toggleable map props? Probably not, but still, quite interesting.
     
    • Agree Agree x 3
  20. Jer

    Jer
    Expand Collapse

    Joined:
    Nov 20, 2020
    Messages:
    1,282
    Maybe the ( if we get one ) the player model will be a crash test dummy/stigy
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice