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Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
Maybe it could be native french YouTube CC who makes BeamNG.drive videos
Welcome to dedicated thread for Cherrier Vivace!
maybe in the future?
correct me if i'm wrong but the pigeon 600's engine was a 4 cylinder at some point (not just the sound but the part name and stuff), but was changed to be an i3 after a while?
most manufacturers are tturning away from the 3 cyl diesel because the C02 Emmission cleaning is to expensive for it to be worth the whole thing
I really don’t think this car will be ready in like a week like it has been speculated. There is something about the rear fender area that just looks unfinished. That area of the car looks like something that was made in automation then ported to BeamNG. They still have some work to do, so I won’t expect it soon soon, although I do think it will be out by mid-March.
sorry for intruding but how did you acquire sounds for any of the other engines, if i may ask? were their engine notes fabricated from scratch in-house or edited recordings of real world vehicles? (or something else entirely?)
having the update ready in February would be really surprising, it would be at least 30 days sooner than the usual 110 days between updates schedule the devs use (nothing official but they hold this timing since many years). It should be released at least by mid March and it has some good chances to not be ready before April
I thought it was cancelled anyway, why are we still discussing this? /s
The joke's gotten old. No one finds it funny anymore, and you're just going to end up confusing even more gullible people.
Next update is a while away, gonna have lots of good stuff to look forward to!
Since a lot has happened recently, here's my predictions for the next update given what we know so far. Please let me know if I forgot anything.
Cherrier Vivace (See it's respective thread)
Lightbar Illumination (Teased and shown in trailer)
Better sunrises and nighttime (Teased and shown in trailer)
Major graphics improvements and fixes (Graphics rework was a heavy WIP on release)
D/H/Roamer remaster part 2 (As 0.18 was only part 1)
The usual bugfixes and such (A given as always)
ESC/TC improvements (Mentioned a lot recently and in the Vivace thread)
Rollers (Shown multiple times and in game)
Small Island, USA Remastered (Teased in the recent trailer)
Pursuit AI improvement (mentioned by Nadeox1 a few months ago)
Port, JRI, and Industrial Site remasters (Might make sense alongside Small Island)
Working night lighting (streetlamps, buildings) to go alongside the sunset/night improvements.
More vehicle remasters
New UI (Improved loading screens implemented last update, could be a hint)
Soliad Wendover (No evidence whatsoever)
FCA and PSA will run the world
Flee while you still can.
Okay, so 0.17 released in August. We had to wait until December for 0.18. I'm assuming we will have to wait until at least March for this update. We might have to wait longer then that for all I know.
just me or does this kinda look like small island?
hnng i hope they update small island
it's my fav map
Definitely Small Island, also note the Texas plates.
Well in that case, if I were the devs, I would have waited until a little closer to the release before posting such a massive info dump as the one we just got... I probably would have done smaller info drops more frequently throughout the process, maybe a screenshot or two of the new car, then do the mega info dump a couple weeks before the release at the earliest.