No No No keep us far away from that lol, this is for personal testing and beta releases on this forum only, if its released to world then it is a Russian mod.
Thank You!! I fully understand the processes now.. Soon i will finally be ably to make and drive the car i designed as a kid 18 years ago!! A few steps closer.. but so far from finished.
Make sure you apply the mirror modifier in the 3d program, right now may be using the mirror modifier but it has to be applied and saved. Then export to .dae like normal Sent from my iPhone using Tapatalk
Think of Normals as a one way mirror. You cant see it from one side but you can the other... Your Mesh's normal's are messed up.. it's a easy fix 1 Open your file in blender 2 Tab into edit mode 3 While in edit mode press " a " to select all of your mesh. 3 Next press " Ctrl N " (that will make your normals consistent and maybe fix the problem) 4 Under the shading/uv's tabs on left side of your screen find and click recalculate normals witch will make all Normal on your mesh face outside. so you can see them in game. Not my video but it may help. https://www.youtube.com/watch?v=p9Q5c-4AeRA
im going to use this thread to help me with my 2005 gavril grand mashal restyle mod hopefully it works https://www.beamng.com/threads/gavril-grandmarshall-2005-restyle-help-needed.40477/#post-607245