[TUTORIAL]: How to do Engine Swaps (with pictures)

Discussion in 'Content Creation' started by workclock1©, Jul 13, 2018.

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Useful?

  1. Yes!

    106 vote(s)
    56.1%
  2. Already knew how to do it :D

    6 vote(s)
    3.2%
  3. I don't understand jbeaming and blender enough.. still confused.

    77 vote(s)
    40.7%
  1. Angry_Bird

    Angry_Bird
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    You need to press ctrl a and press all three location, rotation and scale so it stays in the engine bay.
     
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  2. Uzziah Tyler

    Uzziah Tyler
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    hey anybody know about this mod? -
    i think you need an explanation on this one he said its an engine swap i do not know what engine model that guy copied it from or just he just built it himsel?f
    the only thing that this mod does is theres a sound mod for this but no engine model with sound? any explanation? please?
    if the video does not work just search =
    "Detroit V24 -71 Swapped Gavril T-Series! BeamNG. Drive"
     
    #62 Uzziah Tyler, Oct 17, 2022
    Last edited: Oct 17, 2022
  3. CaptainZoll

    CaptainZoll
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    I presume it's a video by "forgotten mustard", he makes all sorts of mod engines himself, mostly by chopping up the original engine meshes.
     
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  4. Retrograde

    Retrograde
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    I need help from step 26, I think I opened materials in blender, I got quite a lot there, (maybe becouse engine is from automation and was painted a little bit (?))
    but to the point, I dont know where can I find the materials.cs folder, I mean, it should be in car that I swapping engine from, but I dont see it here, name is different here or what?
    thanks
     
  5. Sithhy™

    Sithhy™
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    materials.cs is a file, not a folder. Nowadays it's called (main.)materials.json
     
  6. Retrograde

    Retrograde
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    sorry for wasting your time but do you know anything about swapping engine models from automation to beamng drive? I have some questions
     
  7. beamycheese

    beamycheese
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    For step 27 I'm not sure how much code I'm meant to copy. Do I copy all of this or just the part with mapTo? Also which BeamNG folder do I drag it to? upload_2023-7-23_15-27-0.png

    upload_2023-7-23_15-19-23.png
     
    #67 beamycheese, Jul 23, 2023
    Last edited: Jul 23, 2023
  8. Cutlass

    Cutlass
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    When I open up the .dae file nothing loads into Blender for some reason/
     
  9. Sithhy™

    Sithhy™
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    Make sure you're importing the file through the Import menu in the top left of the UI. If that won't work, use an older Blender version like 2.79 as I've heard it's the newest one this works with
     
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  10. Cutlass

    Cutlass
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    I tried putting the midsizes V6 in a shitty Russian NSX that doesn't actually have an engine model, but I realized that the engine cover is part of the body and not removable so I don't even know if its possible.
    BlenderC__Users_AppData_Local_Temp_blender_nsx_midsize_swap_1blend7_29_20232_25_02PM.png
     
  11. Sithhy™

    Sithhy™
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    It is possible, even quite easily done if you know the basics of modeling :p Select the model(s) you want to modify, press Tab to go into Edit mode to bork the model further then hover your cursor over the "offending" model, press L on your keyboard as that should highlight the model you want and/or the other associated models if they weren't highlighted before that, press M then 'By Distance' as that will remove all the doubled vertices if it has any. Afterward, just simply delete it, press Tab again to go back into Object mode & import the model from BeamNG you want in its place
     
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  12. RO4DK1LL

    RO4DK1LL
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    Does this add the engine as a new option? and is it visually in the car?
     
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