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Trying to get the Creator Console to work as intended

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Deleted member 280301, Dec 30, 2017.

  1. Deleted member 280301

    Deleted member 280301
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    Guest

    Ever since it first "debuted", I never really knew what the Creator Console was supposed to be as it always attempts to load in my default browser, getting stuck about 3/5 of the way (resulting in either a blank page or a slightly broken interface that reports "... reconnecting ..."):


    However, I found that I'm able to force it to load from inside the game by running window.location.href = "local://local/ui/entrypoints/creatormode/index.html"; via the CEF console:


    It's a sloppy, brute-force method though, so only the Dashboard component is accessible (plus the embedded performance monitor and Lua console) and the actual game console gets inundated with endless Uncaught ReferenceError: HookManager is not defined debug-level messages. Also, the dashboard seems to be defaulting to the SB Admin 2 theme for Bootstrap.

    I have a dual-monitor setup, so if the the Creator Console entails what I think it does, I know I'd be using it regularly. Could someone shed some light on this?
     
  2. thomatoes50

    thomatoes50
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    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    could you try to disable all addons on the browser you are using.
    Also try another browser if it doesn't work, the port change so you need to copy it every time you start
     
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