Looks like no one cares enough to do so even if they did, as always. Pretty much why I've given up on this modding so called "community"
Modders have lives too, sometimes they forget about things. Make your own mod, let's see how far that goes. Make a map, something simple. Make sure it's quality, since you obviously think it's so easy.
Knew a fury/anime pic basement dweller would make some asinine comment. Your type are extremely predictable. He asked me a simple question and I gave him a response.
You've been giving this kind of response for a long time now, it's extremely rude, and won't get you what you want.
I don't come to this useless forum much any, but I'll reply happily to a comment from a user who's been on here since 2014, before it became infested with all of you new age types. I didn't ask for shit or implied that I wanted a damn thing, let alone expected anything from anyone on here.
I can't do anything about being new but the posting guidelines should say to respect everyone on this forum, no matter what.
Glad to see the white textures are gone, but there's a patch just by the top of the track (near the downhill start), where the ground is just missing. You can go through the floor at this point.
The new Update v0.33 seems to have broken something about this map. It can't be loaded, all I get is the loading screen, and if I open the console, it says this:
I know you're not the author, but do you think this might be fixable? It would be a pity if this map won't be usable anymore, since it's the one rather long hill climb map (that I could find) besides Pikes Peak.
Hi, your ping-like ping worked . The problem is similar to the "leap-of-death" issue. The space character " " in the name of your map leads to an error in reading the filename correctly: Code: 226.99382|E|GELua.levelLoading| Could not find level: /levels/transfagarasan/main.level.json As you can see in the logfile segment above, the name is cutted. So if you rename all filenames and entries form "transfagarasan 2" to "transfagarasan2" it should work again . Edit: The "Cannot find game camera" error has nothing to do with the problem itself. It appears because beamNG runs into nonsense and ends up in a loop trying to find what will never exist.
Thanks for looking at this map. One question, in case the original author of the map doesn't see this: When you say rename all entries, do you mean in one of the .json files? I want to try repair the map for myself to test it.
All occurences in all files. There are many: Root folder, root files, scene tree, materials and so on. Luckily these are all text files, so you can use an text editor's find (&relpace (be careful!)) functionality. Notepad++ allows to search recursively through all files. --- Post updated --- This just occurred to me: AlexKidd71's great tool can rename maps! This could be a good solution to solve the task.
Nice. The tool did exactly what you thought it might be able to do. I renamed the map 'Transfagarasan_2' with the tool and it loads again and works as intended. Since I had modified the AI paths for the map, I also had to rename (in this case manually) the map in the files which contained my modifications (which interestingly were stored in a backup folder inside BeamNG's 'AppData' folder ... it seems the game has not carried them over to version 0.33, even for other maps which still worked fine). Anyway, even those work again now. Thanks again, and for the tip with the tool. If any other old map has this issue, AlexKidd71's tool is an easy solution. I remember another map that has the issue, but as far as I know it had other issues before: Austria Village. So I don't think I will try it on that one. Edit: I wonder if I should upload the map here? I don't know if I'm allowed to do so...