Released Transfagarasan 1.2

Discussion in 'Terrains, Levels, Maps' started by ManiFake, Mar 22, 2023.

  1. Bajnok

    Bajnok
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    Yes, released
     
  2. Dzejdi

    Dzejdi
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    Does anyone have any ideas on how to fix these white walls?
     
  3. Drivesafe4

    Drivesafe4
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    Looks like no one cares enough to do so even if they did, as always. Pretty much why I've given up on this modding so called "community"
     
  4. Reece Coates

    Reece Coates
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    Modders have lives too, sometimes they forget about things.
    Make your own mod, let's see how far that goes.

    Make a map, something simple.
    Make sure it's quality, since you obviously think it's so easy.
     
  5. Drivesafe4

    Drivesafe4
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    Knew a fury/anime pic basement dweller would make some asinine comment. Your type are extremely predictable. He asked me a simple question and I gave him a response.
     
  6. Reece Coates

    Reece Coates
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    You've been giving this kind of response for a long time now, it's extremely rude, and won't get you what you want.
     
  7. murph.vienna

    murph.vienna
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    Look if your that disrespectful, just go off the forums already.
     
    • Agree Agree x 2
  8. Drivesafe4

    Drivesafe4
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    I don't come to this useless forum much any, but I'll reply happily to a comment from a user who's been on here since 2014, before it became infested with all of you new age types.
    I didn't ask for shit or implied that I wanted a damn thing, let alone expected anything from anyone on here.
     
  9. murph.vienna

    murph.vienna
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    I can't do anything about being new but the posting guidelines should say to respect everyone on this forum, no matter what.
     
    • Agree Agree x 1
  10. Reece Coates

    Reece Coates
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    "New age types"?
    What is that even supposed to mean?

    Also, don't try to start arguments, Mr. Ego.
     
  11. Ace3000

    Ace3000
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    Glad to see the white textures are gone, but there's a patch just by the top of the track (near the downhill start), where the ground is just missing. You can go through the floor at this point.

    upload_2024-7-7_23-57-33.png
     
  12. Wassup487

    Wassup487
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    stelvo pasz upgread
     
  13. Egger

    Egger
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    The new Update v0.33 seems to have broken something about this map. It can't be loaded, all I get is the loading screen, and if I open the console, it says this:
     

    Attached Files:

    • Transfaragasan_error.png
    • Transfaragasan_error2.png
  14. Ananel81

    Ananel81
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    I think that's because the 0.33 has removed many .json properties.
     
  15. Egger

    Egger
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    I know you're not the author, but do you think this might be fixable? It would be a pity if this map won't be usable anymore, since it's the one rather long hill climb map (that I could find) besides Pikes Peak.
     
  16. Ananel81

    Ananel81
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    I'm not a map creator sadly so I can't help you.
     
  17. Barbent Servo GT

    Barbent Servo GT
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    Hi, your ping-like ping worked :).
    The problem is similar to the "leap-of-death" issue. The space character " " in the name of your map leads to an error in reading the filename correctly:
    Code:
    226.99382|E|GELua.levelLoading| Could not find level: /levels/transfagarasan/main.level.json
    
    As you can see in the logfile segment above, the name is cutted. So if you rename all filenames and entries form "transfagarasan 2" to "transfagarasan2" it should work again :).

    Edit: The "Cannot find game camera" error has nothing to do with the problem itself. It appears because beamNG runs into nonsense and ends up in a loop trying to find what will never exist.
     
    #37 Barbent Servo GT, Oct 9, 2024
    Last edited: Oct 9, 2024
    • Like Like x 1
  18. Egger

    Egger
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    Thanks for looking at this map.
    One question, in case the original author of the map doesn't see this: When you say rename all entries, do you mean in one of the .json files? I want to try repair the map for myself to test it.
     
  19. Barbent Servo GT

    Barbent Servo GT
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    All occurences in all files. There are many: Root folder, root files, scene tree, materials and so on. Luckily these are all text files, so you can use an text editor's find (&relpace (be careful!)) functionality. Notepad++ allows to search recursively through all files.
    --- Post updated ---
    This just occurred to me: AlexKidd71's great tool can rename maps! This could be a good solution to solve the task.
     
  20. Egger

    Egger
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    Nice. The tool did exactly what you thought it might be able to do. I renamed the map 'Transfagarasan_2' with the tool and it loads again and works as intended.

    Since I had modified the AI paths for the map, I also had to rename (in this case manually) the map in the files which contained my modifications (which interestingly were stored in a backup folder inside BeamNG's 'AppData' folder ... it seems the game has not carried them over to version 0.33, even for other maps which still worked fine). Anyway, even those work again now.

    Thanks again, and for the tip with the tool. If any other old map has this issue, AlexKidd71's tool is an easy solution. I remember another map that has the issue, but as far as I know it had other issues before: Austria Village. So I don't think I will try it on that one.

    Edit: I wonder if I should upload the map here? I don't know if I'm allowed to do so...
     
    • Like Like x 1
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