Hello there! And welcome to the Los Pollos Hermanos family... I've started workin' on my new project based on my experience of editing and improving others' mods. Here it is - 'Das Auto' Toyota Supra,the latest (at least for now) generation of famous model. Main features: Has a B58B30 and B48B20 engines with precise torque&power curves (and their variations through the RU, US, JP and EU markets). Also it has 8-speed automatic & 6-SPEED MANUAL gearbox with factory gear ratios. Has support of dynamic mirrors feature: Jbeam was based on ETK K-Series, but has a lot of edited aspects. And new features like this: Aaaand this: 3D model is ported from Forza Horizon 5 Mixed with Project Cars 3 model & textures AAAND NOW IT HAS SCRATCH MADE BARE BODY 3D MODEL! (very W.I.P. for now) Spoiler: Moar pics Spoiler: Q&A Q: Will there be a RHD version? Aswell for the realistic headlight beams? A: It IS now RHD. I'll post it soon. It's nice to drive C1 Shuto with RHD. Q: Will it have lore-friendly version? A: There is low probability of it, because I like when lore-friendly cars differ from their origins not only by badges. Q: Are there any other mods behind your authorship? A: Yep, I have unfinished unique project of Quadra Turbo R from CP2077 Plans for the future Planned bodykits: Stock, TRD, Heritage, HKS, Rocket Bunny, HGK. Planned engines: 2jZ-gTe Of CoUrSe Planned release: as soon as it's ready for "forum-level" release THX for attention.
Finally, another supra besides the bullcrap Revolution Racecraft one! Looks fantastic, really exited for it. Small suggestion if you take them, 2J swap
Of course, I've spent a lot of time adjusting materials, but wheels (not only stock) are planned too --- Post updated --- Still messing with new JBeam, be patient
GR stands for "groceries" "How would a Supra driver do grocery shopping?" ________________________________________ Stay tuned for JBeam progress (this is literally part of this progress, it's just invisible)
I know that this shots can't tell you 'bout the whole JBeam, but you asked - you got it. It's not final version, so advice could be appreciated
I have original wheels from other mod, but i'd like to add its own wheels later, after main shape and skeleton
It's strange but I like to make mod look kinda representable first and do mechanical and additional stuff second
Some of the modding community make events to warm-up the audience. And so do I. Write 2-3 features(!) of the mod that I carefully put in (laugh) these images. First 3 people, who answer correct (main idea of feature is explained), can make their own livery/\skin or configuration suggestion when skin support is done. (openable parts and wheels aren't these features)
-Bloom in the light (the thing that was added in 0.26 to the covet, the GM and the pessima) -interior collision -working interior light