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Too big controls menu

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Flex, Jun 3, 2015.

  1. Flex

    Flex
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    Joined:
    Aug 6, 2012
    Messages:
    22
    I run Beamng at 1366x768 resolution. The controls menu is quite big but it scrolls, that is OK.
    But when I try editing an analog value like "steer", for example to set the deadzones and such, the submenu for it fills more than my screen, doesn't scroll, and I can't reach the save button. This a minor issue because my input does work well, but I would like to be able to set deadzones.

    Thanks in advance
     
  2. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,031
    Could you please provide a screenshot?
     
  3. Flex

    Flex
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    Joined:
    Aug 6, 2012
    Messages:
    22
    Sorry

    Here it is
     

    Attached Files:

    • screenshot_00000.png
  4. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,903
    Thanks for the report. This will be fixed in the next update.

    In the meantime, you can save the settings by clicking in the "linearity" text field (the number to the right of the slider), and then press ENTER in your keyboard.
     
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