Released The CrashHard Standalone Dummy [PAID]

Discussion in 'Props' started by CrashHard, May 17, 2022.

  1. CrashHard

    CrashHard
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    I did some tests, and every part almost, is unstable when going nuts with the node grabber. But I have found a compromise, letting the parts be breakable, so before they explode they break and disappear.
     
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  2. Agent_Y

    Agent_Y
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    That's a downside of low node weight, what I did to solve it in my case was reducing the amount of nodes to have more weight per node, but it's not 100% working and it wouldn't be in your style so breakable sounds better here
     
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  3. CrashHard

    CrashHard
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    Bugfix for the CrashHard Standalone Dummy.
    - Fixed missing metal part on the dummy head
    - Added inside of hip joint models + made it able to rotate
    - Fixed some smoothing on the elbow joints models
    - Did some more work on the j-beam to make the dummy a bit more stable.

    All Zip files are updated
     
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  4. a plane guy

    a plane guy
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    i do still believe that the elbow joint has a model issue,
    compare these pics with eachother
    upload_2022-6-3_11-58-24.jpeg upload_2022-6-3_11-58-24.jpeg
    upload_2022-6-3_11-58-40.png upload_2022-6-3_11-58-40.png
    Would it be possible to copy the other elbow joint and use it as the other joint?
     
  5. Turbo49>

    Turbo49>
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    If the elbow joints have different textures on each side, it's probably what crashhard said. However it shouldn't affect untextured view in blender, so you might be right.
     
  6. Agent_Y

    Agent_Y
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  7. CrashHard

    CrashHard
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    I will see what's can be done, some times the model gets broken when exporting/importing to and from the game. I guess I can se about copying it from the other side.
     
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  8. Agent_Y

    Agent_Y
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    You shouldn't import and export it every time, a better practice is to just have a blend file of it somewhere, save it every time you make a change, export and replace the one in the mod. This way it won't break when importing because you don't have to import anything.
     
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  9. CrashHard

    CrashHard
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    Yes, I dont usualy import it, but had to do that after I used the texture/painting software the first time (still learning). when I first re textured the dummy. I do save a 3ds max file of my models, and export from there to the game.
     
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  10. CrashHard

    CrashHard
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    I fixed the smoothing problem, the shoulder joints model was all split apart, I welded it all together again, and the smoothing was all nice finally :)
     
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  11. CrashHard

    CrashHard
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    Mod have been updated.
    - fixed the smoothing problem on the shoulder joint models
     
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  12. Dragonkiller4480

    Dragonkiller4480
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    Amazing mod! Having tons of fun with it!
     
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  13. a plane guy

    a plane guy
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    Your image is broken
    Working version
    upload_2022-6-27_12-8-22.jpeg
     
  14. Yash_gamin144

    Yash_gamin144
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    that dummy holding on for dear life.
    oh wait its zombies, nevermind
     
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  15. gamer123 2

    gamer123 2
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    my card declined, looks good though
     
  16. hjwillett

    hjwillett
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    do you have any plans to make it bundled with the crashhard dummy 2.0 or are you going to keep it separate
     
  17. Bot_imppa

    Bot_imppa
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    Hello is now Far paid when becomes free in full
     
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  18. cobaine26

    cobaine26
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    I found a fake mod like this on modland while i was searching for some mods.
     
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  19. ohpeeum

    ohpeeum
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    wait... so you're telling me this doesn't come with the $4 one? After I paid for it? I feel dumb for not reading the desc, can someone help me out?
     
    #39 ohpeeum, Nov 20, 2022
    Last edited: Nov 20, 2022
  20. CrashHard

    CrashHard
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    The 4$ one is for the the car crashtest dummies, it is more expensive because it is a lot more work, and is still being updated every time a new or remastered car gets added to the game. Where anywhere is it written that it would come with the Standalone dummy as well?
    The Standalone dummy costs less because it doesn't need to be updated unless it breaks or I want to add anything, it was a lot of work as well with rebuilding and redesigning the Jbeams for a standing and sitting dummy.
     
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