WIP Beta released The CrashHard Classic (0.95)

Discussion in 'Land' started by CrashHard, Aug 29, 2020.

  1. coolgamer55

    coolgamer55
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    let's get back on the topic
     
  2. ForceablePizza

    ForceablePizza
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    lol, im running an hp envy from 2017ish with an i7-7500u at 2.7gh ish with a 940mx gforce gpu and 16gb ddr4, im rocking 200+ mods i get between 25 and 30 fps norm, this mod does not lag me at all, even after getting 4 or 5 loaded in at the same time on utah
     
  3. Chicken Noodle Soup

    Chicken Noodle Soup
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    Well I mean it mostly aimed towards traffic. Traffic really slows you down as normally it reduces 5-10FPS. With the car, you can expect to see it drop 20-25. I have a GTX 1060 6GB so of course I expect this.
     
  4. coolgamer55

    coolgamer55
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    200 mods geez i wish i could run that i don't want to slow down my game
     
  5. ForceablePizza

    ForceablePizza
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    it only slows down the loading process for me, it takes my system about 5 minutes to load into whatever map i want depending on how big the map is
    --- Post updated ---
    what i mean is im on a laptop, sry, hp clasifies it as a "notebook", 25-30 is my norm fps before i load in the car, and it only drops like maybe 5 after getting like 3 or 4 of them loaded in
     
  6. Cop

    Cop
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    I wish there was a taxi or police version, as it makes me think of the upcoming mafia remake
     
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  7. coolgamer55

    coolgamer55
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    @CrashHard world of mods stole your mod the crashhard classic
     
  8. CrashHard

    CrashHard
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    Of course they did, wouldn't expect anything less from that garbage site...
    On the bright side they at least added me as the Author of the mod.
     
    #188 CrashHard, Sep 13, 2020
    Last edited: Sep 13, 2020
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  9. coolgamer55

    coolgamer55
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    yeah at least the creadtied the maker
     
  10. DaddelZeit

    DaddelZeit
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    Try to use the Body for low-end PCs, you can find it in the parts selector (CTRL+W)
     
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  11. dancio751

    dancio751
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    Could you add old signals? As that or
     
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  12. Sepehr

    Sepehr
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    Looks Good
     
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  13. michaelpruess12

    michaelpruess12
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    Almost there you guys, just a couple proportions. keep up the good work!
    995928B1-E118-4AB1-8C65-50C45D49A3B6.jpeg
     
    #193 michaelpruess12, Sep 25, 2020
    Last edited: Oct 22, 2020
  14. The Conqueror

    The Conqueror
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    I love this mod, we really needed a pre-war mod so badly! And this car feels honestly quite familiar to me. My grandpa who lives with us owns a 1929 Studebaker Dictator Cabroilet. Its one of four surviving and the only one restored. It is so darn fun and we love to drive it around on nice days with me behind the wheel. The restoration is 20 years old but when first restored did the Concours circuit and performed very well winning often. I do wish this had a straight six like his with a straight cut three speed, but I totally understand why you stopped working on this mod. It's a great car though.

    In case you ever do decide to work on it, here's a few things that I noticed it could use: A separate logo on the front of the radiator shell. A box trunk. A cloth top with landau irons on the touring car. Courtesy lights on the running boards (red and green lights such as you'd find on a boat. They're rare but real.) a Kickplate on the runningboard. stripes for the paint job, and hand controls on the steering wheel such as hand throttle and spark retarder. Foot button start, and a other things. These are all small accessory pieces but i really do wanna just say again that I love this mod!
     
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  15. 1989ranger

    1989ranger
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    When I spawn it up it never works and always gives me an error message. Also I cant drive it or steer at all.
    Hope you can help.
     
  16. CrashHard

    CrashHard
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    Have the newest version of the game and the mod, and it chould work just fine
     
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  17. hey_big

    hey_big
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    somethings wrong with the torquecurve
    upload_2020-10-1_18-2-31.png
     
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  18. CrashHard

    CrashHard
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    If someone wants to make a good realistic torquecurve for the engine, please go ahead, I would love that.
     
  19. Sithhy™

    Sithhy™
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    I wasn't sure how high should the engine revv, so I made it go up to 5000RPM (you can always remove the unnecessary RPM's)

    Code:
                    ["rpm", "torque"]
                    [0,0],
                    [500, 267.66],
                    [900, 342.07],
                    [1000, 352.36],
                    [1100, 364.63],
                    [1200, 377.59],
                    [1300, 388.15],
                    [1400, 397.65],
                    [1500, 405.86],
                    [1600, 415.09],
                    [1700, 419.64],
                    [1800, 424.95],
                    [1900, 427.88],
                    [2000, 429.21],
                    [2100, 429.31],
                    [2200, 429.13],
                    [2300, 428.25],
                    [2400, 426.19],
                    [2500, 422.94],
                    [2600, 417.50],
                    [2700, 412.53],
                    [2800, 407.18],
                    [2900, 402.84],
                    [3000, 398.97],
                    [3100, 395.56],
                    [3200, 391.53],
                    [3300, 387.59],
                    [3400, 384.04],
                    [3500, 380.55],
                    [3600, 376.51],
                    [3700, 373.72],
                    [3800, 370.20],
                    [3900, 366.77],
                    [4000, 362.92],
                    [4100, 359.01],
                    [4200, 355.34],
                    [4300, 351.40],
                    [4400, 348.13],
                    [4500, 344.85],
                    [4600, 341.46],
                    [4700, 337.58],
                    [4800, 333.94],
                    [4900, 329.60],
                    [5000, 324.31],
    Hope it'll be good as it's based on a 5.5L Flathead V8 from 1948 :cool:
     
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  20. FlippyJimJams

    FlippyJimJams
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    By the late 20's and early 30's most companies had already switched to pedals
     
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