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Show off the worst meshslaps, bootleg mods, and knock-off games

Discussion in 'General Discussion' started by Louie's Workshop, Feb 22, 2022.

  1. Moto_YT

    Moto_YT
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    most mods do have meshlap and others not.
     
  2. Mumantae

    Mumantae
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    upload_2023-2-15_11-11-58.png ah yes 1002 bhp
     
  3. Deleted member 509752

    Deleted member 509752
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    Guest

    That's literally the Lampadati Casco and I'm pretty sure that is a meshslap, I can see it says "Bruckell Moonhawk" which means that is a meshslap on the Moonhawk so that's pretty much a Moonhawk meshslap.

    Any mod that could be better then that?
     
  4. Mumantae

    Mumantae
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    e
    --- Post updated ---
    isnt this discussion meant for meshlaps bootleg mods and bootleg games?
     
  5. Deleted member 509752

    Deleted member 509752
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    Yeah.

    But I was just saying of a better mod suggestion on that Bruckelldati Cascohawk "Lampadati Casco on Moonhawk JBeam".
     
  6. Mumantae

    Mumantae
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    upload_2023-2-15_11-28-13.png 2005 musting
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    upload_2023-2-15_11-28-55.png monhawk
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    heres the zip
    --- Post updated ---
    for some reson
     

    Attached Files:

  7. Deleted member 509752

    Deleted member 509752
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    Bruckellord Moonstang
     
  8. Gabriele 11111

    Gabriele 11111
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  9. Covalence

    Covalence
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    They didn't even change the engine lol, I'm pretty sure a real V6 would be faster
     
  10. TMccanna

    TMccanna
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    that failure mod sometimes shows the wrong vehicle, most likely guy used a moohawk before he spawned it so its set to that. apart from that its just a generic automation mod
     
  11. Deleted member 509752

    Deleted member 509752
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    Must've been a meshslap on a Automation vehicle, probably.
     
  12. TMccanna

    TMccanna
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    do not underestimate the moonhawks speed at converting gas into noise. oh you mean 0-60? we dont talk about that
     
  13. Lordlichi2006

    Lordlichi2006
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    No.
    its a moonhawk meshslap with a stolen gta model, in the beam deformation thing you can clearly see that distinct triangular angle front from the hawk
     
    • Agree Agree x 1
  14. Deleted member 509752

    Deleted member 509752
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    If I were to bring a GTA vehicle or whatever into BeamNG, I would make a scratch made Jbeam for it or whatever.

    If only I would know how to Jbeam and some other stuff, Unless I would export a blank Automation car or have a base vehicle from the game and edit the jbeam so it could fit the model of it perfectly.
     
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Slapping Automation Jbeam on it would be much worse than reusing a vanilla car Jbeam, Automation cars deform terrible and they don't even have almost any separable parts
     
  16. Deleted member 509752

    Deleted member 509752
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    Unless I would say it's better off to use the vanilla cars Jbeam and try to do my best on it.


    Let's say that if I want to bring the Dukes from GTA IV as an example, I would bring the Barstow Jbeam and then edit up the Barstow jbeam a bit so it can fit perfectly on the model, I would try to do my best on it as possible so this means I got to make everything work perfectly.
     
  17. Lordlichi2006

    Lordlichi2006
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    still, the dukes model is not made for beamng so it would have some issues
     
  18. Deleted member 509752

    Deleted member 509752
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    Like what?
     
  19. JustANormalDriver

    JustANormalDriver
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    Oct 18, 2022
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    the whole model itself
     
  20. Deleted member 509752

    Deleted member 509752
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    Why?

    If that's the case, then I guess I will do a way somehow, Maybe suggest a mod that is similar to the Dukes just incase all else fails.
     
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