Just having them in the mods folder adds overhead, might be worth moving some to another folder away from beam --- Post updated --- Glad to hear it, enjoy
even deactivated they can still work sometimes, its better to run safe mode and use only this mod and test it with the same graphics settings you use currently
Will this mod have a railway expansion? i genuenly coud help with signalizing feedback, tunnels, stations, and curves that make sense and design a route and stops wich make sense (shitty sketches or see if i can make theese two track packs actually work since as far as i know they are broken due to the game not reconogizing the files) https://www.beamng.com/threads/mrk-kit-railroad-tracks.57350/
Can you fix the teleport bug that is pointing the wrong place, please? It seems you still didn't fix it on your latest version.
Wait so do we download this version and delete the old one or we just keep the old one and install the new one?
This is an other version, with way more buildings, and more ground, it can be instalalled next to the original version, but is it much heavier for your computer.
It is still in beta, and you need a strong pc, this is a link after download, always check for virusus before you put it in the mod folder.(alsways do that for everything you download on the forum)
You first has to build it, and then try to optimize it, this is a huge update, on a huge map, not for lowend pc's.
this map just doesn't seem to want to load properly anymore it seems like it's loading the original map just with broken and missing parts --- Post updated --- turns out if you ever saved any changes made in world editor on the old map it'll cause this