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Revamped CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by FLyInG 2 YoUr SoUL, Aug 1, 2017.

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  1. jedipresence

    jedipresence
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    Technically, the weight of the body panels were essentially cut in half to fix the "jiggle" from the latest Beam update.
    So really, there might be slight handling changes due to reduced weight. Small, but some change none the less.
     
    • Informative Informative x 2
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  2. The Game 2

    The Game 2
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    Thanks Jedi!
     
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  3. Shelby 427

    Shelby 427
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    I can't test for at least a day, flash flood got my car so I need to get the carpet out of it and try to prevent mold from growing, my house is fine though thank god
     
    • Informative Informative x 3
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  4. The Game 2

    The Game 2
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    Hope everything's okay! Thoughts and prayers for you and your family! Be Safe!
     
  5. Shelby 427

    Shelby 427
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    thanks, it didn't take as long as I thought it would to strip the interior and clean up all the sand in the chassis so I did get to test the files today, I have yet to notice anything out of the ordinary though
     
  6. The Game 2

    The Game 2
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    Of Course! I haven't seen anything odd either.
     
  7. erhminer

    erhminer
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    Update feels pretty good, I play a mix of third person and first person, I have noticed a strange glitch I’m assuming in beams mechanics not this specific mod (although it hasn’t happened on any other vehicles) but sometimes if you make a quick turn the third person orbit camera flips around Facing backwards and can really screw up a run.
     
  8. FLyInG 2 YoUr SoUL

    FLyInG 2 YoUr SoUL
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    Yes, this is a game issue. Camera seems to have difficulties coping with high off-the-ground reference nodes...

    Anyway, status update: chassis was given brand new textures by @ROCKGODBOSS, in order to allow for selectable/removable bowties.

    So... We're now in the (long, tedious) process of remaking textures for all chassis recolors... :(
     
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  9. The Game 2

    The Game 2
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    Well, good luck!
     
  10. The Game 2

    The Game 2
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    @FLyInG 2 YoUr SoUL Just out of curiosity, are there new beta files coming or are they just not quite ready for testing?
     
  11. FLyInG 2 YoUr SoUL

    FLyInG 2 YoUr SoUL
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    Keywords: long, tedious... ;)
     
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  12. The Game 2

    The Game 2
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    Oh Okay. Sorry to be a bother.
     
  13. The Game 2

    The Game 2
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    @FLyInG 2 YoUr SoUL Can we add the LED strip version of the RII light? Is that a possibility or am I just hallucinating? ;) (See attached example pic for reference)
     

    Attached Files:

    • RIILEDStrip.jpg
  14. FLyInG 2 YoUr SoUL

    FLyInG 2 YoUr SoUL
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    Yes, it's planned.

    :)
     
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  15. RealPhilSwift

    RealPhilSwift
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    Future™
     
    #1015 RealPhilSwift, Oct 9, 2019
    Last edited: Oct 9, 2019
  16. Flukes Horsey Guy

    Flukes Horsey Guy
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  17. RealPhilSwift

    RealPhilSwift
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    lol idk how to do it but thanks
    .
    .
    .FIXED
     
  18. The Game 2

    The Game 2
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    So I was just listening to a podcast with Brandon Vinson and Stone Cold Steve Austin and Brandon was talking about how the sway bars, tires and driveshafts as well as anything that can fly off the truck are tethered so that they don't go flying off the truck after breaking and into the crowd and I was wondering if we can incorporate that into the mod somehow! What do you guys think?
     
  19. enjoyinorc6742

    enjoyinorc6742
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    if we did that, then the truck wouldn't be that breakable anymore. I say we leave it as is
     
    • Agree Agree x 3
  20. The Game 2

    The Game 2
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    But don't you guys want a more realistic mod? It would only make sense!
     
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