Request: Cubemap option for zones

Discussion in 'World Editor' started by ltntai, Apr 25, 2022.

  1. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    656
    Non-dynamic reflections would look better in darkened zones (tunnels, caves) if there was an option to override the globalEnviromentMap with a custom or a darker cubemap. Also dynamic reflections should adapt to the zone instead using the time of day lighting.
     
  2. Artistterrymartin

    Artistterrymartin
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    May 5, 2019
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    I like that idea!
     
    • Agree Agree x 1
  3. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    656
    Hello again. Now I'm also wishing for an optional zone feature that forces AI traffic to turn on their vehicle headlights.
    I am aware that this thread is old, but I still want to make a reply rather than make a new thread called: "Request II: Trick AI cars to turn on their headlights in dark road tunnels like it's night time!".
    It's the law in most countries, so it should be an easy checkbox option, not a programming effort for map makers.
     
    #3 ltntai, Jan 25, 2023
    Last edited: Jan 25, 2023
    • Agree Agree x 2
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