After the update chimes became really loud, and the option that used to change their sound doesn't affect it anymore (sorry for bump)
Yes I noticed this too. I will be working on adjusting the volumes to support the new update. This is unfortunately more complicated than it should have been. the new vehicle is bundled under the Vivace in the game files so it reads the same chimes as the Vivace. I am at a crossroads where I just add support and it uses the Vivace chimes or I prioritize the new car and the Vivace chimes will change along with it. New update should be out by next week with these changes
Well, the Ardente is pretty much the same as the Vivace, uses the same platform, I think it wouldn't be a bad thing if they shared the same chimes, in fact, it would be quite realistic. For example, a peugeot 308 and a 3008 share the same sounds IRL, so yeah
For anyone using my Turn Signal sound mod (which is no longer included on the repo mod), here is the updated version to have adjusted volumes for BeamNG 0.39! The new update which adjusts the chime volumes will be released on the Mod Repo as soon as it gets approved File Deleted, New Update on Page 7
StrictBark updated Start Up and Warning Chime Pack with a new update entry: 0.39 Sound Adjustment Read the rest of this update entry...
Unfortunately this mod does not effect those vehicles as they have integrated it themselves. you'll have to wait for those mods to be updated and the creators to adjust it themselves
Hi, I would like to request a feature but i am not able to on discord because you have to accept request. I would like a door closing chime on the Wentward DT40L.
I'll take this into consideration. This would take some reworking of the code to make it work when the door closes vs opens so potentially for the future
This is a very good mod. I was using it without any issues up until Beam Engine version 0.39, but I am experiencing problems with Start Up and Warning Chime Pack 3.1, which is compatible with Beam Engine 0.39. First of all, the sound is too quiet. Also, the mod does not work at all on the Civetta Scintilla model.
The Scintilla does not currently have any chimes, due to some terrible samples it had in an older version. i will work on getting something for it in the future. volumes will be updated in a week or so as I am currently on vacation and dont have access to my pc
Just a heads up, the Signals Pack breaks the guage screen on the Bruckell Bastion. It is black when the mod is activated.
I will look into this, but this wasnt an issue i ran into originally --- Post updated --- Pack has been updated to no longer break the gauge screen on the Bastion! File Deleted, New Update on Page 7
StrictBark updated Start Up and Warning Chime Pack with a new update entry: More Sound Adjustments! Read the rest of this update entry...
Hey I actually own a fleet of older vehicles and would be willing to record some audio samples for you to use that might fit better for the in-game Chimes
That would be really cool if you wanted to do that. feel free to reach out on discord if this is something you would like to do. I am always looking to improve the quality of the mod!
I sent you a friend request on Discord so we can get in touch --- Post updated --- It's a similar name to my name on here