I recently have been doing alot of NASCAR Style crashes in BeamNG and was wondering if there is a way to blowover the car without the use of the node grabber. This would require aerodynamics to be implemented in the game, and to my knowledge there are. But I have yet to blowover. Is this just not possible in beam or are there certain requirements that must be met for it? And if not possible are there any mods to add aerodynamics?
aerodynamics are definitely in the game, and blowovers are very much possible. The only reason the car you are driving won’t blow over is because it’s not literally designed like a nascar, which produces a ton of lift once it gets airborne
The gavril vertex can if you use the top speed ones --- Post updated --- The gavril vertex can if you use the top speed ones
The 'Wind!' app may be of your interest good sir; the wind can blow substantially hard over objects, and potentially even blow them over.