Possible idea for Mods in Vehicle & Vehicle Config

Discussion in 'Ideas and Suggestions' started by xiaozihan2020, Mar 7, 2026.

  1. xiaozihan2020

    xiaozihan2020
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    Joined:
    Aug 24, 2024
    Messages:
    2
    As everyone knows, BeamNG.Drive contains a variety of mod, giving the game more playable content.
    Some mods supports the original 'Modded Indicator'(Screenshot 1. Mod: Vehicle Global Strength, Weight, Size and Other Values Edit), while some don't(Screenshot 2. Mod: KLJP), only to show the 'Custom Config' logo.
    The Situation is even worse in the 'Vehicle Config' page(screenshot 3. Covet's Front Bumper. Mod: Ibishu Plus / KLJP / CBz Tune), only a few mods voluntarily mark the modded vehicle part (e.g. Ibishu Plus).
    If the modded parts are mixed together, I can't tell apart where the part come form(Vanilla or Mod or Other Mod), which makes it harder to share configs with friends.


    So, I have the idea : why not add an additional or improved mod indicator into the Vehicle / Vehicle Config page?
    In Vehicle page, improve the 'modded' indicator(Screenshot 4).
    In Vehicle Config page, add 'modded marker' to the vehicle part selector(e.g. Front Bumper -- Carbon Race Front Bumper *From Mod: XXX)(Screenshot 5).

    This Idea may bring some technical issues, such as: different mod parts form different mods using the same name.

    I hope my idea will bring progress to this game. And very sorry for my poor English.
     

    Attached Files:

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    • 2026-03-07212859.png
    • 2026-03-07213558.png
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