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packing mod destroys mod file

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by hawkyhawk14, Aug 18, 2019.

  1. hawkyhawk14

    hawkyhawk14
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    Joined:
    Aug 6, 2013
    Messages:
    7
    I was creating a mod for the new bluebuck, and it was in my unpacked folder.

    I clicked on pack in the game but it created a file called modsxxxxxxxx.zip, instead of creating a file in the mods folder such as mods/xxxxxxx.zip.

    My mod was completely destroyed. I am trying to recover the files now using some recovery software. (The zip file it did create in the wrong location was completely blank).


    Has anyone else had this issue?
     
  2. hawkyhawk14

    hawkyhawk14
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    Joined:
    Aug 6, 2013
    Messages:
    7
    So, all my mod was lost, recovery software could not find it.

    I have remade my mod, and tried to do it again. (This time I took a backup)

    The mod was broken again, all files removed, and zip file put in the beamng root folder with the name modsXXXXXXXX.zip, instead of XXXXXXXXX.zip in the mods folder.


    BEWARE EVERYONE!
     
  3. PabloMM

    PabloMM
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    Joined:
    Aug 13, 2017
    Messages:
    401
    Yes, i had the same problem with my mod
     
  4. synsol

    synsol
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    QA Lead
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    1,471
    Hi , there is a bug and we are working on a fix , waiting for the zipped mod should be still availlable, on the document / BeamNG.drive : folder instead of the /mods folder
     
  5. PabloMM

    PabloMM
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    Joined:
    Aug 13, 2017
    Messages:
    401
    Thanks synsol :)
     
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