Released Onomichi, Hiroshima (Yakuza 6)

Discussion in 'Terrains, Levels, Maps' started by AgentMooshroom5, Apr 10, 2022.

  1. Truck-truckin-truck

    Truck-truckin-truck
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    DL-Link is broken for me.
     
  2. AgentMooshroom5

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    Seems fine here, some of the other yakuza stuff i think could be broken atm because CK has been having onedrive issues but this one should be fine
    Any specific errors?
     
  3. Happyhusky

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    Wow this is so cool
     
  4. Truck-truckin-truck

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    I think it might just be an issue with Google Drive as well, because this same thing was happening with some of the Beam Monster stuff a bit ago that also use Google Drive. It would just stall on the Google Drive page, and after a few refreshes it finally worked.
     
  5. AgentMooshroom5

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    Update time, thanks to further advancements in all the model sorting out and optimisation stuff from @Car_Killer done for the yokohama map this map too has now had its models updated. Lods should be better, drawcalls should be much lower and there should be a whole lot less of the lag spikes and potential crashes now. We've also updated the lua so it has the (basically) instant night material switching from the Fairhaven map. I've personally gone from 30-45fps to 60-80 so definitely worth it. As always works best on vk probably needs 16gb ram etc etc
    screenshot_2023-10-16_17-14-41.png
    New download: https://1drv.ms/u/s!AnYJ-T2skt_Mk4k5m2fC2i0EvbxsGw?e=YlRvxJ (if it's broken blame microsoft for making onedrive throttling affect an entire account so when people overload fairhaven the yakuza maps go down too, just give it 24 hours and it should be fine)
     
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  6. T540L3R

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    sweet map for photos tbh
     

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    • screenshot_2024-03-28_16-15-27.png
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  7. PokeGamer025

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    Is it meant to randomly cut off around here? I think you could make the cutoff a tad bit smoother if it’s intentional. Also, there’s random buildings floating in the ocean around here.
    --- Post updated ---
    An additional image of the floating buildings I mentioned
     

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  8. AgentMooshroom5

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    This part of the map is well into the out of bounds area, the original map this is a port of is just rather small and the furthest you're supposed to go on this road is back where the house is on the water's edge. Not much we can really do about it tbh without investing serious time into modelling more ourselves, but at that point the time and effort is better invested working on original maps or other ports
     
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  9. LLLAAAHG

    LLLAAAHG
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    upload_2024-6-18_1-29-28.png


    I found it
     
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  10. OPShredder

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    Could you try to import Okinawa from Blockuza 3
     
  11. AgentMooshroom5

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  12. M D Gourley

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    WOW:D, I have often seen these maps used in the backgrounds of Screenshots in the Community Forum and wondered where I could get my hands on them as good quality maps add so much to a screenshot with creating shape / color / mood and along with great lighting, superb vehicles can make for a stunning screenshot....geeking out now;)

    I tip my hat to all map artists that spend their time to create these Maps that makes my journey through BeamNG a very enjoyable experience:cool:....thank you very much.
     
  13. AgentMooshroom5

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    Performance update posted, same story as the Yokohama thread - should be a solid ~30% improvement in average fps in cpu bound scenarios/on Vulkan :)
    Redownload from first post (also its on google drive again now, shouldnt be any issues with dead links anymore)
     
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  14. M D Gourley

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    Thank you for the update....one of my favorite Maps to screenshot in:cool:
     
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  15. todove

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    Thank you always.
     

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  16. DANTHEDRIFTER55

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  17. RiterraryHimmu

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    Doesn't work for me. Playing on Vulkan with a beefy pc.
     
  18. AgentMooshroom5

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    What PC specs? and what specifically do you mean doesn't work, useful to know
     
  19. RiterraryHimmu

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    Sorry for not mentioning details. The map won't load (infinite loading screen), I've waited up 10 minutes and it still wouldn't load. Not just on this map, but Kamurocho too.
    My pc specs:
    CPU: Ryzen 7 7800x3d
    GPU: Radeon TUF RX7900XTX Adrenaline
    Motherboard: Rog Strix B550-E
    RAM: CORSAIR Vengeance DDR5 32GB
     
  20. AgentMooshroom5

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    If it's a first time load you need to give it a lot longer than that, your specs are fine but kamurocho especially can take like half an hour on first load purely just to generate all the cache, onomichi i'd guess could be 15 minutes.
     
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