WIP Beta released OGC Map - Ultimate Beam.NG Map 1.0

WCUSA, Derby, Industrial, GridmapV2 / combined in the OGC Map!

  1. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Pretty sure there are some larger maps than that and they work well. As far as I remember that's the biggest heightmap size but you can scale it up after that.
     
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  2. JoLi

    JoLi
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    Yes, but they don't have scenery that detailed (mainly buildings make maps hard to run, see WCUSA on low-end machines)
     
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  3. Online90

    Online90
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  4. Online90

    Online90
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    An update from the 4 hour stream today on twitch, we made some good progress! ;)


    upload_2022-6-26_0-13-4.png

    upload_2022-6-26_0-13-23.png

    upload_2022-6-26_0-14-13.png

    upload_2022-6-26_0-13-41.png
     
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  5. bb_b__001__

    bb_b__001__
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    take out gridmap for east coast :p
     
  6. Online90

    Online90
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    Because so many people don't link gridmap in there, in the next update I could release 2 versions, one without grid and one with the gridmap
     
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    • Agree Agree x 1
  7. bb_b__001__

    bb_b__001__
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    Would adding east coast work? or would it be too big for the map size limit? a version without gridmap would be great too.
     
  8. ritefullyso

    ritefullyso
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    would really like to see east coast replacing gridmap if possible please.
     
  9. JoLi

    JoLi
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    afaik, gridmap doesn't have any terrain (apart from the testing areas, I have no Idea how @Online90 did that. btw: it has some issues, @Online90 you may want to look at the terrain parts of it). ECUSA has lots of terrain though, see
     
  10. Online90

    Online90
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    more progress, including working AI and road markings done!

    upload_2022-6-28_0-31-24.png
     
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  11. Blood-PawWerewolf

    Blood-PawWerewolf
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    Is there going to be a connection to utah? Because i can definitely see the highways (on the side where the main “highway” spawn point is in WCUSA) connecting to a longer highway where it slowly transitions to a deserty terrain and eventually connects to that road in Utah where the broken bridge is at.
     
  12. JoLi

    JoLi
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    See Post #50:
     
  13. Online90

    Online90
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    figure 8 track will be also featured in the next update
    upload_2022-6-29_1-23-35.png
     
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  14. Online90

    Online90
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    The new update is out!

    As a teaser I posted a little update trailer in the thread.
    As soon as the mods approve the mod, you can put your hands on it. Enjoy :)
     
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  15. GEKA

    GEKA
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    I'm sorry, but I see a crimson sunset every time it gets dark on the map or dawn comes. I already cleared the cache, but it didn't help, do you know how to fix it? upload_2022-7-3_16-55-55.png
    --- Post updated ---
    upload_2022-7-3_17-28-21.png
    Sorry that I'm writing again, but the map is not linked to the country, because the Italian or US police appear in traffic. In addition, the license plates are empty when they appear, which also indicates that there is no country binding to this map, and the cops, if you create them yourself, are taken by the game for ordinary cars, so sometimes I saw a pink grand marshal without identification marks.
    Sorry, and thanks for understanding!
     
  16. mickeybish1234

    mickeybish1234
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    I don't believe there is a fix for the "crimson sunset", i've tried multiple times to change it to the actual WCUSA sunsky settings in the editor and it doesn't seem to get rid of it
     
  17. Online90

    Online90
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  18. OmniBLU07

    OmniBLU07
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    My repository won't update for today, I might try restarting my computer.
     
  19. Lewhik

    Lewhik
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    You sometimes just need to wait, in-game Repo updates slower than BeamNG.com
     
  20. CharlesCal6226

    CharlesCal6226
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    Will there be a PBR update for the map?
     
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